- Kind
- Dwarven ruin
- Level
- At least 20: it follows yours within that
- Resets?
- No: once cleared, what you killed and took stays gone
- Boss
- Zanrath
Enemies here
85 enemy types: 71 people, 12 Dwarven machines, 2 animals. Each links to its strength, resistances and what it carries.
Placed here: Hulgaar Ironfang.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit Chief (28), Bandit (15), Dwarven Spider (14), Dwarven Spider Guardian (14), Dwarven Spider Worker (14), Dwarven Sphere (9), Dwarven Sphere Guardian (9), Dwarven Sphere Master (9), Bandit Warrior (7), Highwayman Warrior (7), Marauder Warrior (7), Outlaw Warrior (7).
And 72 more
Pillager Warrior (7), Plunderer Warrior (7), Thug Warrior (7), Dwarven Centurion (4), Dwarven Centurion Guardian (4), Dwarven Centurion Master (4), Bandit Scout (3), Highwayman Scout (3), Marauder Scout (3), Outlaw Scout (3), Pillager Scout (3), Plunderer Scout (3), Raider Scout (3), Thug Scout (3), Bandit Archer (2), Bandit Battlemage (2), Bandit Healer (2), Bandit Mage (2), Bandit Sorcerer (2), Bandit Spellsword (2), Highwayman Archer (2), Highwayman Battlemage (2), Highwayman Healer (2), Highwayman Mage (2), Highwayman Sorcerer (2), Highwayman Spellsword (2), Marauder Agent (2), Marauder Archer (2), Marauder Battlemage (2), Marauder Healer (2), Marauder Mage (2), Marauder Sorcerer (2), Marauder Spellsword (2), Outlaw Archer (2), Outlaw Battlemage (2), Outlaw Healer (2), Outlaw Mage (2), Outlaw Sorcerer (2), Outlaw Spellsword (2), Pillager Agent (2), Pillager Archer (2), Pillager Battlemage (2), Pillager Healer (2), Pillager Mage (2), Pillager Sorcerer (2), Pillager Spellsword (2), Plunderer Agent (2), Plunderer Archer (2), Plunderer Battlemage (2), Plunderer Healer (2), Plunderer Mage (2), Plunderer Sorcerer (2), Plunderer Spellsword (2), Thug Archer (2), Thug Battlemage (2), Thug Healer (2), Thug Mage (2), Thug Sorcerer (2), Thug Spellsword (2), Bandit Champion (1), Bear (1), Cave Bear (1), Dwarven Ballista (1), Dwarven Ballista Guardian (1), Dwarven Ballista Master (1), Highwayman Champion (1), Marauder Champion (1), Outlaw Champion (1), Pillager Champion (1), Plunderer Champion (1), Raider Champion (1), Thug Champion (1).
Radiant quests
1 radiant quest can send you here: In Grabbers' Hands (DAC0DA).
What's here
Forges and anvils: 1 here
Cooking pots and spits: 1 here
Geode veins: 7 here
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Hulgaar's Journal Book
- The Citadel of Aldnzark Book
From base GTS 118's own records: the winning copy of AldnzarkLocation (GTS - Dungeons Relocation.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.