- Kind
- Falmer hive
- Level
- 20 to 80: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Skyrim
- Last changed by
- Gore - A Companion Mod
Enemies here
11 enemy types: 6 creatures, 3 Dwarven machines, 1 person, 1 animal. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Frostbite Spider (16), Falmer Servant (13), Falmer (12), Falmer Gloomlurker (12), Falmer Nightprowler (12), Falmer Shadowmaster (12), Falmer Skulker (12), Falmer Warmonger (12), Dwarven Spider (1), Dwarven Spider Guardian (1), Dwarven Spider Worker (1).
Places in Blackreach (2)
- Sinderion's Field Laboratory House
- Tower of Mzark Dwarven ruin
What's here
Skill books
- The Armorer's Challenge Skill book: Smithing in Tower of Mzark
People (2)
- Relic
- Mysterious Wanderer appears later, usually through a quest
Quests that take you here
Awakening The Teleportation MachineLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Drokt's Journal Book in Tower of Mzark
- Elder Scroll (Dragon) Book in Tower of Mzark
- Harmonic Astronymics Book
- Farm Overseer's House Chest Key Key
- Leather Boots of Minor Strength Light armour: boots in Sinderion's Field Laboratory
From base GTS 118's own records: the winning copy of BlackreachLocation (GORE.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.