- Kind
- Bandit camp
- Level
- At least 6: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Boss
- Marauder Berserker
- Added by
- Wyrmstooth
- Last changed by
- Missives - Wyrmstooth Patch
Enemies here
90 enemy types: 90 people. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit Chief (25), Bandit (7), Bandit Berserker (2), Bandit Monk (2), Bandit Scout (2), Bandit Spellsword (2), Highwayman Berserker (2), Highwayman Monk (2), Highwayman Scout (2), Highwayman Spellsword (2), Marauder Berserker (2), Marauder Monk (2).
And 72 more
Marauder Nightblade (2), Marauder Scout (2), Marauder Spellsword (2), Outlaw Berserker (2), Outlaw Monk (2), Outlaw Scout (2), Outlaw Spellsword (2), Pillager Berserker (2), Pillager Monk (2), Pillager Nightblade (2), Pillager Scout (2), Pillager Spellsword (2), Plunderer Berserker (2), Plunderer Monk (2), Plunderer Nightblade (2), Plunderer Scout (2), Plunderer Spellsword (2), Thug Berserker (2), Thug Monk (2), Thug Scout (2), Thug Spellsword (2), Bandit Battlemage (1), Bandit Brawler (1), Bandit Healer (1), Bandit Mage (1), Bandit Sorcerer (1), Bandit Vanguard (1), Bandit Warrior (1), Highwayman Battlemage (1), Highwayman Brawler (1), Highwayman Healer (1), Highwayman Mage (1), Highwayman Sorcerer (1), Highwayman Vanguard (1), Highwayman Warrior (1), Marauder Battlemage (1), Marauder Brawler (1), Marauder Healer (1), Marauder Mage (1), Marauder Sorcerer (1), Marauder Vanguard (1), Marauder Warrior (1), Outlaw Battlemage (1), Outlaw Brawler (1), Outlaw Healer (1), Outlaw Mage (1), Outlaw Sorcerer (1), Outlaw Vanguard (1), Outlaw Warrior (1), Pillager Battlemage (1), Pillager Brawler (1), Pillager Healer (1), Pillager Mage (1), Pillager Sorcerer (1), Pillager Vanguard (1), Pillager Warrior (1), Plunderer Battlemage (1), Plunderer Brawler (1), Plunderer Healer (1), Plunderer Mage (1), Plunderer Sorcerer (1), Plunderer Vanguard (1), Plunderer Warrior (1), Raider Spellsword (1), Ravager Spellsword (1), Thug Battlemage (1), Thug Brawler (1), Thug Healer (1), Thug Mage (1), Thug Sorcerer (1), Thug Vanguard (1), Thug Warrior (1).
Can come later: these start switched off, until a quest or an event brings them: Bandit, Bandit Champion, Highwayman Champion, Marauder Champion, Outlaw Champion, Plunderer Champion, Thug Champion.
People (1)
Quests that start here
Blind Robber's CacheLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Hemvor's Note Book
- Dwarven Helmet of Major Magicka Heavy armour: helmet
- Bowl Odds and ends
- Bowl Odds and ends
- Candlestick Odds and ends
- Candlestick Odds and ends
- Candlestick Odds and ends
- Goblet Odds and ends
- Goblet Odds and ends
- Golden Ship Model Odds and ends
- Golden Urn Odds and ends
- Jeweled Candlestick Odds and ends
- Jeweled Flagon Odds and ends
- Jeweled Goblet Odds and ends
- Jeweled Pitcher Odds and ends
- Ornate Drinking Horn Odds and ends
- Plate Odds and ends
- Platter Odds and ends
From base GTS 118's own records: the winning copy of WTBlindRobbersBluffLocation (Missives - Wyrmstooth.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.