Gate To SovngardeCommunity Companion
Revision 118

PlaceVampire lairWyrmstooth

Blood Iron Veil

1 item found only here

Open it on the map
Kind
Vampire lair
In
Wyrmstooth
Level
At least 18: it follows yours within that
Resets?
Yes: after 10 days away, or 30 days once cleared
Boss
Zelris The Tormentor, Shadow of Lady Greybane, Lord Elheron, Tolggor Swarm Bringer, Ra'akza Shadecaller
Added by
Hammet Dungeon Pack 2 SE - esm version
Last changed by
JaySerpa's Small Mods and Resources (Mostly for GTS) - GTS - Specific Patches

Enemies here

95 enemy types: 66 people, 22 undead, 3 creatures, 2 daedra, 2 animals. Each links to its strength, resistances and what it carries.

Placed here: Mistman ×7, Skeleton ×4.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Ancient Vampire (33), Blooded Vampire (33), Nightlord Vampire (33), Vampire Fledgling (33), Vampire Mistwalker (33), Vampire Nightstalker (33), Volkihar Vampire (33), Draugr Bane (32), Draugr Deathlord (32), Draugr Scourge (32), Draugr Wight (32), Restless Draugr (32).

And 82 more

Vampire (30), Draugr (23), Skeleton (21), Draugr Revenant (12), Master Vampire (12), Savage Draugr (12), Bandit (9), Skeever (8), Bandit Barbarian (6), Highwayman Barbarian (6), Marauder Barbarian (6), Outlaw Barbarian (6), Pillager Barbarian (6), Plunderer Barbarian (6), Raider Barbarian (6), Thug Barbarian (6), Bandit Brawler (5), Bandit Vanguard (5), Bandit Warrior (5), Gargoyle (5), Gargoyle Brute (5), Gargoyle Sentinel (5), Highwayman Brawler (5), Highwayman Vanguard (5), Highwayman Warrior (5), Marauder Brawler (5), Marauder Vanguard (5), Marauder Warrior (5), Outlaw Brawler (5), Outlaw Vanguard (5), Outlaw Warrior (5), Pillager Brawler (5), Pillager Vanguard (5), Pillager Warrior (5), Plunderer Brawler (5), Plunderer Vanguard (5), Plunderer Warrior (5), Thug Brawler (5), Thug Vanguard (5), Thug Warrior (5), Bandit Berserker (4), Bandit Monk (4), Bandit Scout (4), Highwayman Berserker (4), Highwayman Monk (4), Highwayman Scout (4), Marauder Berserker (4), Marauder Monk (4), Marauder Nightblade (4), Marauder Scout (4), Outlaw Berserker (4), Outlaw Monk (4), Outlaw Scout (4), Pillager Berserker (4), Pillager Monk (4), Pillager Nightblade (4), Pillager Scout (4), Plunderer Berserker (4), Plunderer Monk (4), Plunderer Nightblade (4), Plunderer Scout (4), Thug Berserker (4), Thug Monk (4), Thug Scout (4), Bandit Champion (3), Highwayman Champion (3), Hulking Draugr (3), Marauder Champion (3), Nightmaster Vampire (3), Outlaw Champion (3), Plunderer Champion (3), Thug Champion (3), Volkihar Master Vampire (3), Apprentice Conjurer (2), Ascendant Conjurer (2), Conjurer (2), Master Conjurer (2), Conjurer Adept (1), Frost Atronach (1), Rat (1), Storm Atronach (1), Wizard (1).

Radiant quests

1 radiant quest can send you here: In Grabbers' Hands (DAC0DA).

What's here

Iron ore veins: 1 here

Quests that take you here

In Death Reunited

Lying only here

Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).

From base GTS 118's own records: the winning copy of BloodIronVeilLocation (GTS - Dungeons Relocation.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.