- Kind
- Mine
- Level
- 15 to 50: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Dragonborn
- Last changed by
- House Rule - Lawbringer for Solstheim - House Rule
Enemies here
30 enemy types: 24 people, 4 creatures, 1 animal, 1 other. Each links to its strength, resistances and what it carries.
Placed here: Armored Grahl.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Riekling (8), Riekling Hunter (8), Riekling Scout (8), Riekling Warrior (8), Riekling Rider (1).
Can come later: these start switched off, until a quest or an event brings them: Riekling, Riekling Hunter, Riekling Scout, Riekling Warrior, Bandit, Bandit Brawler, Bandit Vanguard, Bandit Warrior, East Empire Warden, Highwayman Brawler, Highwayman Vanguard, Highwayman Warrior, Marauder Brawler, Marauder Vanguard, Marauder Warrior, Outlaw Brawler, Outlaw Vanguard, Outlaw Warrior, Pillager Brawler, Pillager Vanguard, Pillager Warrior, Plunderer Brawler, Plunderer Vanguard, Plunderer Warrior, Redoran Watchman, Riekling Rider, Thug Brawler, Thug Vanguard, Thug Warrior.
Radiant quests
1 radiant quest can send you here: Kill Rieklings (Missives).
What's here
Gold ore veins: 1 here
From base GTS 118's own records: the winning copy of DLC2BrokenTuskMineLocation (LCO_Solstheim.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.