- Kind
- Bandit camp
- Level
- 20 to 60: it follows yours within that
- Resets?
- No: once cleared, what you killed and took stays gone
- Added by
- Skyrim
- Last changed by
- Lawbringer Installer
Enemies here
52 enemy types: 52 people. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit (3), Bandit Archer (1), Bandit Barbarian (1), Bandit Brawler (1), Bandit Vanguard (1), Bandit Warrior (1), Highwayman Archer (1), Highwayman Barbarian (1), Highwayman Brawler (1), Highwayman Vanguard (1), Highwayman Warrior (1), Marauder Agent (1).
And 28 more
Marauder Archer (1), Marauder Barbarian (1), Marauder Brawler (1), Marauder Vanguard (1), Marauder Warrior (1), Outlaw Archer (1), Outlaw Barbarian (1), Outlaw Brawler (1), Outlaw Vanguard (1), Outlaw Warrior (1), Pillager Agent (1), Pillager Archer (1), Pillager Barbarian (1), Pillager Brawler (1), Pillager Vanguard (1), Pillager Warrior (1), Plunderer Agent (1), Plunderer Archer (1), Plunderer Barbarian (1), Plunderer Brawler (1), Plunderer Vanguard (1), Plunderer Warrior (1), Raider Barbarian (1), Thug Archer (1), Thug Barbarian (1), Thug Brawler (1), Thug Vanguard (1), Thug Warrior (1).
Can come later: these start switched off, until a quest or an event brings them: Stormcloak Soldier, Imperial Soldier, Bandit Scout, Bandit, Outlaw Archer, Outlaw Scout, Wizard, Apprentice Fire Mage, Apprentice Ice Mage, Imperial Archer, Imperial Wizard, Stormcloak Archer, Stormcloak Mage, Marauder Scout.
Radiant quests
8 radiant quests can send you here: Bounty: Bandit Boss (Bounties), Amulets of Night Power (Dawnguard), Rings of Blood Magic (Dawnguard), Like a Bad Septim (Less Generic Housecarls), Kill Some Bandits (Missives), Trouble in Skyrim (The Companions), Bounty: Piper (VIGILANT), Left for Dead (Why I Came to Skyrim).
Places in Bthalft (1)
- The Aetherium Forge Dwarven ruin
What's here
Corundum ore veins: 1 here
Silver ore veins: 2 in The Aetherium Forge
People (1)
- Urgnok appears later, usually through a quest
Quests that start here
Lost to the AgesQuests that take you here
Arniel's Endeavor, part 3Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Movarth's Greatsword Greatsword in The Aetherium Forge
- Aetherium Forge Chest Key Key in The Aetherium Forge
- Aetherium Forge Chest Key Key in The Aetherium Forge
From base GTS 118's own records: the winning copy of BthalftLocation (LCO_BthalftRuins.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.