Gate To SovngardeCommunity Companion
Revision 118

PlaceBandit campEastmarch

Caravan's End Tower

2 items found only here

Open it on the map
Kind
Bandit camp
In
Eastmarch, Tamriel
Level
At least 8: it follows yours within that
Resets?
Yes: after 10 days away, or 30 days once cleared
Boss
Vidar, Svala
Added by
Skyrim Bandit Expansion
Last changed by
JaySerpa's Small Mods and Resources (Mostly for GTS) - GTS - Specific Patches

Enemies here

79 enemy types: 63 people, 13 animals, 2 creatures, 1 daedra. Each links to its strength, resistances and what it carries.

Placed here: Svala.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit Chief (29), Wolf (10), Frostbite Spider (8), Bear (6), Cave Bear (6), Bandit (5), Skeever (5), Sabre Cat (4), Ice Wolf (3), Snow Bear (3), Snowy Sabre Cat (3), Frost Troll (2).

And 66 more

Ice Wraith (2), Rat (2), Spriggan (2), Troll (2), Wood Wraith (2), Bandit Archer (1), Bandit Battlemage (1), Bandit Healer (1), Bandit Mage (1), Bandit Scout (1), Bandit Sorcerer (1), Bandit Spellsword (1), Bandit Warrior (1), Highwayman Archer (1), Highwayman Battlemage (1), Highwayman Healer (1), Highwayman Mage (1), Highwayman Scout (1), Highwayman Sorcerer (1), Highwayman Spellsword (1), Highwayman Warrior (1), Marauder Agent (1), Marauder Archer (1), Marauder Battlemage (1), Marauder Healer (1), Marauder Mage (1), Marauder Scout (1), Marauder Sorcerer (1), Marauder Spellsword (1), Marauder Warrior (1), Outlaw Archer (1), Outlaw Battlemage (1), Outlaw Healer (1), Outlaw Mage (1), Outlaw Scout (1), Outlaw Sorcerer (1), Outlaw Spellsword (1), Outlaw Warrior (1), Pillager Agent (1), Pillager Archer (1), Pillager Battlemage (1), Pillager Healer (1), Pillager Mage (1), Pillager Scout (1), Pillager Sorcerer (1), Pillager Spellsword (1), Pillager Warrior (1), Plunderer Agent (1), Plunderer Archer (1), Plunderer Battlemage (1), Plunderer Healer (1), Plunderer Mage (1), Plunderer Scout (1), Plunderer Sorcerer (1), Plunderer Spellsword (1), Plunderer Warrior (1), Raider Scout (1), Snow Skeever (1), Thug Archer (1), Thug Battlemage (1), Thug Healer (1), Thug Mage (1), Thug Scout (1), Thug Sorcerer (1), Thug Spellsword (1), Thug Warrior (1).

Radiant quests

33 radiant quests can send you here: Bounty: Bandit Boss (Bounties), The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Ancient Technology (Dawnguard), Hunting the Monster (Dawnguard), Lost Relic (Dawnguard), Preemptive Strike (Dawnguard), Protecting the Bloodline (Dawnguard), Rescue (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Dungeon Delving (Bandits) (Favours), Kill the Bandit Leader (Favours), Like a Bad Septim (Less Generic Housecarls), Kill Some Bandits (Missives), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Amulet of the Moon (Odd jobs), Harsh Master (Odd jobs), Arniel's Endeavor (The College of Winterhold), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Rescue Mission (The Companions), Retrieval (The Companions), Stealing Plans (The Companions), Striking the Heart (The Companions), Trouble in Skyrim (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Piper (VIGILANT), Left for Dead (Why I Came to Skyrim), The Final Promise (Why I Came to Skyrim).

What's here

Iron ore veins: 1 here

Lying only here

Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).

From base GTS 118's own records: the winning copy of BanditCaravansEndTowerLocation (GTS Patches - Food.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.