Gate To SovngardeCommunity Companion
Revision 118

PlaceDungeonThe Reach

Chiseled Rock Redoubt

Open it on the map
Kind
Dungeon
In
The Reach, Tamriel
Level
At least 6: it follows yours within that
Resets?
Yes: after 10 days away, or 30 days once cleared
Added by
Lost Passages - New Dungeons for Skyrim

Enemies here

19 enemy types: 10 animals, 9 people. Each links to its strength, resistances and what it carries.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Forsworn Briarheart (12), Forsworn Pillager (8), Forsworn Raider (8), Forsworn Forager (6), Forsworn Looter (6), Wolf (6), Forsworn (4), Sabre Cat (4), Forsworn Ravager (3), Forsworn Reclaimer (3), Skeever (3), Snowy Sabre Cat (3).

And 7 more

Bear (2), Cave Bear (2), Forsworn Warlord (2), Frostbite Spider (2), Ice Wolf (1), Snow Bear (1), Snow Skeever (1).

Radiant quests

24 radiant quests can send you here: Bounty: Forsworn (Bounties), The Break of Dawn (Daedric quests), The House of Horrors (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Lost Relic (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Wind and Sand (Dragonborn), Kill the Forsworn Leader (Jarl) (Favours), Kill Forsworn (Missives), Recover From a Hideout (Missives), Forsworn of the Reach (More to Say), Fetch Me That Book! (Obscure's College of Winterhold), Lisbet's Missing Shipment (Odd jobs), The Ghost of Old Hroldan (Odd jobs), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Trouble in Skyrim (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Witch (VIGILANT), Blood of the Reach (Why I Came to Skyrim), The Price of Power (Why I Came to Skyrim).

What's here

Forges and anvils: 1 here

From base GTS 118's own records: the winning copy of HJ_ChiseledRockRedoubtLocation (HJ_LostPassages.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.