- Kind
- Place
- Level
- At least 15: it follows yours within that
- Added by
- VIGILANT SE v180
Enemies here
5 enemy types: 5 daedra. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Knight of Order (85), Giant Atronach of Order (9), Atronach of Order (5), Sentinel of Order (5), Priest of Order (4).
From base GTS 118's own records: the winning copy of zzzCHLocOrderCocoon02 (Vigilant.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.