- Kind
- Dragon priest lair
- Level
- At least 24: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
Enemies here
34 enemy types: 18 undead, 13 people, 3 animals. Each links to its strength, resistances and what it carries.
Placed here: Corrupted Shade ×10, Frost Troll ×4.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Draugr Bane (45), Draugr Deathlord (45), Draugr Scourge (45), Draugr Wight (45), Restless Draugr (45), Draugr (43), Draugr Revenant (18), Savage Draugr (18), Draugr Bane Overlord (9), Draugr Death Overlord (9), Draugr Overlord (9), Draugr Scourge Overlord (9).
And 20 more
Draugr Wight Overlord (9), Draugr Winter King (9), Hulking Draugr (9), Frostbite Spider (6), Wizard (6), Apprentice Necromancer (5), Arch Necromancer (5), Ascendant Necromancer (5), Master Necromancer (5), Necromage (5), Necromancer Adept (5), Novice Necromancer (5), Skeleton (3), Apprentice Conjurer (2), Ascendant Conjurer (2), Conjurer (2), Master Conjurer (2), Conjurer Adept (1), Dragon Priest (1), Giant Frostbite Spider (1).
What's here
Shrines
Forges and anvils: 1 here
Tanning racks: 1 here
Alchemy labs: 1 here
Arcane enchanters: 1 here
Corundum ore veins: 2 here
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Steel Greatsword of Embers Greatsword
From base GTS 118's own records: the winning copy of ColdFearCavernLocation (HammetDungeon01.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.