- Kind
- Place
- Level
- 5 to 100: it follows yours within that
- Added by
- Path of the Telvanni
Enemies here
11 enemy types: 11 daedra. Each links to its strength, resistances and what it carries.
Placed here: Dremora Assassin, Dremora Berserker.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Dremora Kynval (5), Dremora Caitiff (3), Dremora Churl (3), Dremora Kynreeve (3), Dremora Markynaz (3), Dremora Valkynaz (3), High Seeker (3), Seeker (3), Seeker Aspirant (3).
Can come later: these start switched off, until a quest or an event brings them: Dremora Caitiff, Dremora Churl, Dremora Kynreeve, Dremora Kynval, Dremora Markynaz, Dremora Valkynaz.
Quests that take you here
The Tower of FyrLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- The Dwemer Atlas Book
From base GTS 118's own records: the winning copy of OPTPTFCorpusariumLocation (OPPathOfTheTelvanni.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.