- Kind
- Warlock lair
- Level
- 15 to 60: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Skyrim
- Last changed by
- Capital Whiterun - Dialogue and Quest Addon
Enemies here
65 enemy types: 55 people, 7 undead, 3 daedra. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Apprentice Conjurer (8), Ascendant Conjurer (8), Conjurer (8), Master Conjurer (8), Conjurer Adept (7), Wizard (7), Arch Conjurer (6), Novice Conjurer (6), Flame Atronach (3), Frost Atronach (3), Storm Atronach (3).
Can come later: these start switched off, until a quest or an event brings them: Bandit Chief, Bandit, Dread Zombie, Foul Zombie, Malignant Zombie, Putrid Zombie, Relentless Zombie, Zombie, Apprentice Necromancer, Ascendant Necromancer, Master Necromancer, Necromage, Necromancer Adept, Bandit Battlemage, Bandit Mage, Bandit Sorcerer, Bandit Spellsword, Flame Atronach, Frost Atronach, Highwayman Battlemage, Highwayman Mage, Highwayman Sorcerer, Highwayman Spellsword, Marauder Battlemage, Marauder Mage, Marauder Sorcerer, Marauder Spellsword, Outlaw Battlemage, Outlaw Mage, Outlaw Sorcerer, Outlaw Spellsword, Plunderer Battlemage, Plunderer Mage, Plunderer Sorcerer, Plunderer Spellsword, Storm Atronach, Thug Battlemage, Thug Mage, Thug Sorcerer, Thug Spellsword, Wizard, Bandit Archer, Draugr, Highwayman Archer, Marauder Agent, Marauder Archer, Outlaw Archer, Pillager Agent, Pillager Archer, Plunderer Agent, Plunderer Archer, Thug Archer, Arch Necromancer, Novice Necromancer, Pillager Battlemage, Pillager Mage, Pillager Sorcerer, Pillager Spellsword.
Radiant quests
26 radiant quests can send you here: The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Hunting the Monster (Dawnguard), Lost Relic (Dawnguard), Preemptive Strike (Dawnguard), Protecting the Bloodline (Dawnguard), Rescue (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Wind and Sand (Dragonborn), Dungeon Delving (Caves) (Favours), Task: Recover Artifact (JaySerpa's Small Mods and Resources (Mostly for GTS)), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Arniel's Endeavor (The College of Winterhold), Fetch me that Book! (The College of Winterhold), Onmund's Request (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Rescue Mission (The Companions), Totems of Hircine (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Summoner (VIGILANT), The Best of Intentions (Why I Came to Skyrim), The Last Lesson (Why I Came to Skyrim).
What's here
Skill books
- The Lunar Lorkhan Skill book: Alteration
Alchemy labs: 2 here
Arcane enchanters: 1 here
Cooking pots and spits: 1 here
Corundum ore veins: 1 here
Quests that take you here
Art and SacrificeLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
From base GTS 118's own records: the winning copy of CragwallowSlopeLocation (CWE_DialogueAddon.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.