- Kind
- Animal den
- Level
- 10 to 30: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Skyrim
Enemies here
28 enemy types: 15 people, 10 animals, 2 creatures, 1 daedra. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Frostbite Spider (10), Bear (8), Cave Bear (8), Wolf (8), Skeever (6), Troll (6), Frost Troll (2), Ice Wolf (2), Ice Wraith (2), Snow Bear (2), Spriggan (2), Wood Wraith (2).
And 1 more
Rat (1).
Can come later: these start switched off, until a quest or an event brings them: Apprentice Necromancer, Ascendant Necromancer, Master Necromancer, Necromage, Necromancer Adept, Wizard, Arch Necromancer, Novice Necromancer, Apprentice Storm Mage, Bandit, Electromancer, Seducers Bandit, Storm Mage, Storm Mage Adept, Storm Wizard.
Radiant quests
4 radiant quests can send you here: A New Order (Dawnguard), Kill Some Things (Missives), Animal Extermination (The Companions), Bounty: Horn (VIGILANT).
What's here
Shrines
Cooking pots and spits: 1 here
Iron ore veins: 1 here
Moonstone ore veins: 1 here
People (1)
Quests that take you here
A Good FitLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Gadnor's Last Wishes Book
- Gadnor's Staff of Charming Staff
From base GTS 118's own records: the winning copy of CrystaldriftCaveLocation (Skyrim.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.