- Kind
- Place
- Level
- 30 to 80: it follows yours within that
- Added by
- Dawnguard
Enemies here
4 enemy types: 2 creatures, 2 animals. Each links to its strength, resistances and what it carries.
Placed here: Feral Falmer ×3.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Falmer (3), Chaurus Hunter (1), Chaurus Hunter Fledgling (1).
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Nord Hero Ebony Halberd Battleaxe
- Nord Hero Stalhrim Halberd Battleaxe
- Nord Hero Ebony Pike Greatsword
- Nord Hero Ebony Trident Greatsword
- Nord Hero Stalhrim Pike Greatsword
- Nord Hero Stalhrim Trident Greatsword
- Nord Hero Ebony Club Mace
- Nord Hero Ebony Maul Mace
- Nord Hero Stalhrim Club Mace
- Nord Hero Stalhrim Maul Mace
- Nord Hero Ebony Shortspear Sword
- Nord Hero Ebony Shortsword Sword
- Nord Hero Stalhrim Shortspear Sword
- Nord Hero Stalhrim Shortsword Sword
- Nord Hero Ebony Hatchet War Axe
- Nord Hero Stalhrim Hatchet War Axe
- Nord Hero Ebony Long Mace Warhammer
- Nord Hero Ebony Quarterstaff Warhammer
- Nord Hero Stalhrim Long Mace Warhammer
- Nord Hero Stalhrim Quarterstaff Warhammer
From base GTS 118's own records: the winning copy of DLC1zFalmerValley01Location (Dawnguard.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.