Gate To SovngardeCommunity Companion
Revision 118

PlaceTownThe Pale

Dawnstar Sanctuary

9 items found only here

Open it on the map
Kind
Town
In
The Pale, Tamriel
Level
15 to 40: it follows yours within that
Resets?
No: once cleared, what you killed and took stays gone
Added by
Skyrim
Last changed by
Gore - A Companion Mod

Enemies here

22 enemy types: 17 people, 4 undead, 1 animal. Each links to its strength, resistances and what it carries.

Placed here: Udefrykte.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Nightingale Sentinel (20), Forsworn Forager (4), Forsworn Looter (4), Forsworn Pillager (4), Forsworn Raider (4), Forsworn (2).

Can come later: these start switched off, until a quest or an event brings them: Bandit, Dark Brotherhood Assassin, Adventurer, Bandit Archer, Bandit Chief, Bandit Mage, Blooded Vampire, Breton, Dark Brotherhood Listener, Master Vampire, Plunderer Archer, Plunderer Barbarian, Plunderer Scout, Thalmor Wizard, Vampire Fledgling.

What's here

Skill books

Alchemy labs: 1 here

Cooking pots and spits: 1 here

People (2)

Quests that start here

Contract: Kill Agnis Contract: Kill Anoriath Contract: Kill Deekus Contract: Kill Hern Contract: Kill Lurbuk Contract: Kill Ma'randru-jo

Quests that take you here

A Nest of Vipers The Dark Brotherhood Forever

Followers found here

Lying only here

Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).

From base GTS 118's own records: the winning copy of DawnstarSanctuaryLocation (GORE.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.