- Kind
- Dwarven ruin
- Level
- At least 15: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
Enemies here
17 enemy types: 9 Dwarven machines, 6 creatures, 1 person, 1 animal. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Dwarven Sphere (25), Dwarven Sphere Guardian (25), Dwarven Sphere Master (25), Dwarven Spider (8), Dwarven Spider Guardian (8), Dwarven Spider Worker (8), Falmer Gloomlurker (7), Falmer Nightprowler (7), Falmer Shadowmaster (7), Falmer Skulker (7), Falmer Warmonger (7), Falmer (6).
And 5 more
Dwarven Centurion (4), Dwarven Centurion Guardian (4), Dwarven Centurion Master (4), Falmer Servant (4), Rat (3).
Radiant quests
1 radiant quest can send you here: In Grabbers' Hands (DAC0DA).
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Togal Nil Battleaxe Battleaxe
- Dwarven Crossbow of Arcing Crossbow
From base GTS 118's own records: the winning copy of FahlmzundLocation (HammetDungeon01.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.