- Kind
- Place
- Level
- At least 6: it follows yours within that
- Added by
- Beyond Skyrim - Bruma 1.6.3
Enemies here
15 enemy types: 15 creatures. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Goblin (29), Goblin Warlord (12), Blue Scalp Goblin (10), Goblin Bruiser (9), Goblin Butcher (9), Goblin Savage (9), Goblin Skirmisher (9), Blue Scalp Goblin Shaman (6), Goblin Shaman (6), Blue Scalp Goblin Bruiser (5), Blue Scalp Goblin Butcher (5), Blue Scalp Goblin Savage (5).
And 3 more
Blue Scalp Goblin Skirmisher (5), Blue Scalp Goblin Warlord (5), Goblin Warchief (3).
Can come later: these start switched off, until a quest or an event brings them: Goblin, Blue Scalp Goblin, Blue Scalp Goblin Bruiser, Blue Scalp Goblin Butcher, Blue Scalp Goblin Savage, Blue Scalp Goblin Skirmisher, Blue Scalp Goblin Warlord, Goblin Bruiser, Goblin Butcher, Goblin Savage, Goblin Skirmisher, Goblin Warlord.
From base GTS 118's own records: the winning copy of CYRFingerbowlCaveLocation (BSHeartland.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.