- Kind
- Dungeon
- Level
- At least 12: it follows yours within that
- Resets?
- No: once cleared, what you killed and took stays gone
- Added by
- Beyond Skyrim - Bruma 1.6.3
Enemies here
109 enemy types: 108 people, 1 animal. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit (23), Conqueror Berserker (13), Bandit Berserker (8), Bandit Scout (8), Conqueror Nightblade (8), Conqueror Scout (8), Highwayman Berserker (8), Highwayman Scout (8), Marauder Berserker (8), Marauder Nightblade (8), Marauder Scout (8), Outlaw Berserker (8).
And 92 more
Outlaw Scout (8), Pillager Berserker (8), Pillager Nightblade (8), Pillager Scout (8), Plunderer Berserker (8), Plunderer Nightblade (8), Plunderer Scout (8), Raider Berserker (8), Raider Nightblade (8), Raider Scout (8), Ravager Berserker (8), Ravager Nightblade (8), Ravager Scout (8), Thug Berserker (8), Thug Scout (8), Bandit Archer (7), Bandit Champion (7), Bandit Witchhunter (7), Conqueror Agent (7), Conqueror Archer (7), Conqueror Champion (7), Conqueror Witchhunter (7), Highwayman Archer (7), Highwayman Champion (7), Highwayman Witchhunter (7), Marauder Agent (7), Marauder Archer (7), Marauder Champion (7), Marauder Witchhunter (7), Outlaw Archer (7), Outlaw Champion (7), Outlaw Witchhunter (7), Pillager Agent (7), Pillager Archer (7), Pillager Champion (7), Pillager Witchhunter (7), Plunderer Agent (7), Plunderer Archer (7), Plunderer Champion (7), Plunderer Witchhunter (7), Raider Agent (7), Raider Archer (7), Raider Champion (7), Raider Witchhunter (7), Ravager Agent (7), Ravager Archer (7), Ravager Champion (7), Ravager Witchhunter (7), Thug Archer (7), Thug Champion (7), Thug Witchhunter (7), Bandit Battlemage (5), Bandit Mage (5), Bandit Sorcerer (5), Bandit Spellsword (5), Conqueror Battlemage (5), Conqueror Mage (5), Conqueror Sorcerer (5), Conqueror Spellsword (5), Highwayman Battlemage (5), Highwayman Mage (5), Highwayman Sorcerer (5), Highwayman Spellsword (5), Marauder Battlemage (5), Marauder Mage (5), Marauder Sorcerer (5), Marauder Spellsword (5), Outlaw Battlemage (5), Outlaw Mage (5), Outlaw Sorcerer (5), Outlaw Spellsword (5), Pillager Battlemage (5), Pillager Mage (5), Pillager Sorcerer (5), Pillager Spellsword (5), Plunderer Battlemage (5), Plunderer Mage (5), Plunderer Sorcerer (5), Plunderer Spellsword (5), Raider Battlemage (5), Raider Mage (5), Raider Sorcerer (5), Raider Spellsword (5), Ravager Battlemage (5), Ravager Mage (5), Ravager Sorcerer (5), Ravager Spellsword (5), Thug Battlemage (5), Thug Mage (5), Thug Sorcerer (5), Thug Spellsword (5), Dog (1).
Can come later: these start switched off, until a quest or an event brings them: Bandit Chief, Bandit, Reaver Chief, Bandit Archer, Conqueror Berserker, Highwayman Archer, Highwayman Mage, Marauder Archer, Marauder Mage, Outlaw Archer, Outlaw Mage, Plunderer Archer, Plunderer Mage, Thug Archer, Thug Mage, Bandit Battlemage, Bandit Mage, Bandit Sorcerer, Bandit Spellsword, Conqueror Battlemage, Conqueror Mage, Conqueror Sorcerer, Conqueror Spellsword, Highwayman Battlemage, Highwayman Sorcerer, Highwayman Spellsword, Marauder Battlemage, Marauder Champion, Marauder Sorcerer, Marauder Spellsword, Outlaw Battlemage, Outlaw Sorcerer, Outlaw Spellsword, Pillager Battlemage, Pillager Mage, Pillager Sorcerer, Pillager Spellsword, Plunderer Battlemage, Plunderer Sorcerer, Plunderer Spellsword, Raider Battlemage, Raider Mage, Raider Sorcerer, Raider Spellsword, Ravager Battlemage, Ravager Mage, Ravager Sorcerer, Ravager Spellsword, Thug Battlemage, Thug Sorcerer, Thug Spellsword, Bandit Berserker, Bandit Champion, Bandit Scout, Bandit Witchhunter, Conqueror Agent, Conqueror Archer, Conqueror Champion, Conqueror Nightblade, Conqueror Scout, Conqueror Witchhunter, Highwayman Berserker, Highwayman Champion, Highwayman Scout, Highwayman Witchhunter, Marauder Agent, Marauder Berserker, Marauder Nightblade, Marauder Scout, Marauder Witchhunter, Outlaw Berserker, Outlaw Champion, Outlaw Scout, Outlaw Witchhunter, Pillager Agent, Pillager Archer, Pillager Berserker, Pillager Champion, Pillager Nightblade, Pillager Scout, Pillager Witchhunter, Plunderer Agent, Plunderer Berserker, Plunderer Champion, Plunderer Nightblade, Plunderer Scout, Plunderer Witchhunter, Raider Agent, Raider Archer, Raider Berserker, Raider Champion, Raider Nightblade, Raider Scout, Raider Witchhunter, Ravager Agent, Ravager Archer, Ravager Berserker, Ravager Champion, Ravager Nightblade, Ravager Scout, Ravager Witchhunter, Thug Berserker, Thug Champion, Thug Scout, Thug Witchhunter, Enchanter Brecius, Snipes-Many-Innocents, Reaver.
People (1)
- Thorina appears later, usually through a quest
Quests that take you here
Against the CuttersLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- The Poison Song, Book IV Book
- Hooded Brown Robes Clothing: clothes
- Steel Shin Boots Heavy armour: boots
- Imperial Light Boots of Minor Strength Light armour: boots
- Imperial Light Helmet of Minor Magicka Light armour: helmet
From base GTS 118's own records: the winning copy of CYRFortCutpurseLocation (BSHeartland.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.