- Kind
- Fort
- Level
- At least 6: it follows yours within that
- Resets?
- No: once cleared, what you killed and took stays gone
- Added by
- Wyrmstooth
Enemies here
68 enemy types: 68 people. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Astrologer (3), Crone (3), Hag (3), Shrew (3), Witch (3), Diviner (1), Seer (1).
Can come later: these start switched off, until a quest or an event brings them: Bandit, Bandit Scout, Bandit Barbarian, Bandit Berserker, Bandit Brawler, Bandit Champion, Bandit Monk, Bandit Vanguard, Bandit Warrior, Highwayman Barbarian, Highwayman Berserker, Highwayman Brawler, Highwayman Champion, Highwayman Monk, Highwayman Scout, Highwayman Vanguard, Highwayman Warrior, Marauder Barbarian, Marauder Berserker, Marauder Brawler, Marauder Champion, Marauder Monk, Marauder Nightblade, Marauder Scout, Marauder Vanguard, Marauder Warrior, Outlaw Barbarian, Outlaw Berserker, Outlaw Brawler, Outlaw Champion, Outlaw Monk, Outlaw Scout, Outlaw Vanguard, Outlaw Warrior, Pillager Barbarian, Pillager Berserker, Pillager Brawler, Pillager Monk, Pillager Nightblade, Pillager Scout, Pillager Vanguard, Pillager Warrior, Plunderer Barbarian, Plunderer Berserker, Plunderer Brawler, Plunderer Champion, Plunderer Monk, Plunderer Nightblade, Plunderer Scout, Plunderer Vanguard, Plunderer Warrior, Raider Barbarian, Thug Barbarian, Thug Berserker, Thug Brawler, Thug Champion, Thug Monk, Thug Scout, Thug Vanguard, Thug Warrior, Imperial Soldier.
Radiant quests
4 radiant quests can send you here: Hide and Seek (Dawnguard), The Hunt (Dawnguard), Track Fugitive (Missives), Track Thief (Missives).
People (5)
- Castus Arius
- Gundlof Windsinger
- Helga the Haggard
- Skonjar Buys and sells food and raw food
- Ynglod Ironbender Buys and sells armour, arrows, hides, ore and ingots, tools and weapons
Quests that take you here
Reclaiming the Past Someone with BackboneLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Dusty Journal Book
- Vulom's Left Arm Odds and ends
- Vulom's Right Arm Odds and ends
In Jay's changelog
What Jay's changelog for GTS says about it, newest revision first. A later revision can have changed it again; the rest of this page is what base GTS does now.
- V108 The Pigeon's Nest: Buying Bluesky Hall, Restoring the Aretino House or buying Fort Valus will now increment the "Houses Owned" misc stat, which might be useful for the home owner starting origin aspiration.
- V85 Bluesky Hall Allows Adoption: Thanks to SpinPigeon, not only can you move into Bluesky Hall in Whiterun with your family, but you can now also move your family to Wyrmstooth in Fort Valus, once it belongs to you. Who in their right mind would want to live in Wyrmstooth? I don’t know, but if you hate your family, this is a good way to get back to them lol.
- V83 Wyrmstooth Hearthfire Addon: You can now move your family to Fort Valus, because who doesn’t want to move to a frozen island in the middle of nowhere.
From base GTS 118's own records: the winning copy of WTFortValusLocation (HearthFires - Wyrmstooth Adoption.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.