- Kind
- Place
- Level
- At least 6: it follows yours within that
- Added by
- VIGILANT SE v180
Enemies here
16 enemy types: 14 daedra, 1 undead, 1 animal. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Scamp (7), Scamp Berserker (7), Scamp Shadow Warrior (7), Scamp Skirmisher (7), Scamp Warchief (7), Scamp Warlord (7), Scamp Warrior (7), Festering Ogrim Brute (3), Bone Crawler (2), Daedroth (2), Daedroth Battlelord (2), Daedroth Berserker (2).
And 4 more
Daedroth Sentinel (2), Daedroth Warrior (2), Soul-Shriven Minotaur (2), Festering Ogrim (1).
People (1)
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Spell Tome: Blazing Flames Spell tome
- Spell Tome: Firefly Candlelight Spell tome
- Spell Tome: Firefly Light Spell tome
From base GTS 118's own records: the winning copy of zzzCHLocFortVerin (Vigilant.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.