- Kind
- Place
- Level
- At least 6: it follows yours within that
- Resets?
- No: once cleared, what you killed and took stays gone
- Added by
- Skyrim
Enemies here
1 enemy type: 1 animal. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Rat (1).
What's here
Skill books
- Vernaccus and Bourlor, V2 Skill book: Archery
Tanning racks: 1 here
Cooking pots and spits: 1 here
Orichalcum ore veins: 1 here
People (2)
From base GTS 118's own records: the winning copy of FrokisShackLocation (Skyrim.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.