- Kind
- Place
- Added by
- VIGILANT SE v180
Enemies here
12 enemy types: 7 people, 4 undead, 1 animal. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Alessian Knight (7), Alessian Heavy Knight (6), Alessian Paladin (6), Alessian Soldier (6), Alessian Battlemage (3), Minotaur Vampire (3), Alessian Archer (2), Belharza's Royal Guard (2), Soul-Shriven Minotaur (2), Alessian Inquisitor (1), Festering Alessian Inquisitor (1), Varla's Hound (1).
Places in Front Gate (2)
- Chestnut Handy Stables Place
- Watchtower Place
Who's useful here
Merchants (1)
- Ogra the Stablemaster Buys and sells everything but keys in Chestnut Handy Stables
People (1)
- Ogra the Stablemaster Buys and sells everything but keys in Chestnut Handy Stables
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Spell Tome: Conjure Skeletal Horse Spell tome in Chestnut Handy Stables
From base GTS 118's own records: the winning copy of zzzCHDistrictMainGate (Vigilant.esm). People: where the game places them as a game starts; they walk about.