- Kind
- Draugr crypt
- Level
- At least 12: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Siege at Icemoth v1.5.1 (ESM)
Enemies here
16 enemy types: 15 undead, 1 animal. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Draugr Bane (17), Draugr Deathlord (17), Draugr Scourge (17), Draugr Wight (17), Restless Draugr (17), Draugr (15), Mudcrab (14), Draugr Revenant (5), Savage Draugr (5), Dragon Priest (2), Hulking Draugr (2), Draugr Bane Overlord (1).
And 4 more
Draugr Death Overlord (1), Draugr Overlord (1), Draugr Scourge Overlord (1), Draugr Wight Overlord (1).
Radiant quests
5 radiant quests can send you here: In Grabbers' Hands (DAC0DA), Azra's Staffs (Dragonborn), Wind and Sand (Dragonborn), Aerin the Man (Follower Dialogue Expansion), Kill The Draugr (Missives).
From base GTS 118's own records: the winning copy of HYORGhoruunHallLocation (Siege at Icemoth.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.