Gate To SovngardeCommunity Companion
Revision 118

PlaceWarlock lairThe Rift

Golvunter

9 items found only here

Open it on the map
Kind
Warlock lair
In
The Rift, Tamriel
Level
At least 15: it follows yours within that
Resets?
Yes: after 10 days away, or 30 days once cleared
Added by
JaySerpa's Small Mods and Resources (Mostly for GTS) - GTS - Specific Patches

Enemies here

84 enemy types: 84 people. Each links to its strength, resistances and what it carries.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit Chief (57), Bandit (16), Bandit Brawler (8), Bandit Vanguard (8), Bandit Warrior (8), Highwayman Brawler (8), Highwayman Vanguard (8), Highwayman Warrior (8), Marauder Brawler (8), Marauder Vanguard (8), Marauder Warrior (8), Outlaw Brawler (8).

And 72 more

Outlaw Vanguard (8), Outlaw Warrior (8), Pillager Brawler (8), Pillager Vanguard (8), Pillager Warrior (8), Plunderer Brawler (8), Plunderer Vanguard (8), Plunderer Warrior (8), Thug Brawler (8), Thug Vanguard (8), Thug Warrior (8), Bandit Barbarian (7), Bandit Champion (7), Highwayman Barbarian (7), Highwayman Champion (7), Marauder Barbarian (7), Marauder Champion (7), Outlaw Barbarian (7), Outlaw Champion (7), Pillager Barbarian (7), Plunderer Barbarian (7), Plunderer Champion (7), Raider Barbarian (7), Thug Barbarian (7), Thug Champion (7), Bandit Berserker (6), Bandit Monk (6), Bandit Scout (6), Ghost (6), Highwayman Berserker (6), Highwayman Monk (6), Highwayman Scout (6), Marauder Berserker (6), Marauder Monk (6), Marauder Nightblade (6), Marauder Scout (6), Outlaw Berserker (6), Outlaw Monk (6), Outlaw Scout (6), Pillager Berserker (6), Pillager Monk (6), Pillager Nightblade (6), Pillager Scout (6), Plunderer Berserker (6), Plunderer Monk (6), Plunderer Nightblade (6), Plunderer Scout (6), Thug Berserker (6), Thug Monk (6), Thug Scout (6), Bandit Archer (4), Highwayman Archer (4), Marauder Agent (4), Marauder Archer (4), Outlaw Archer (4), Pillager Agent (4), Pillager Archer (4), Plunderer Agent (4), Plunderer Archer (4), Thug Archer (4), Apprentice Necromancer (2), Ascendant Necromancer (2), Master Necromancer (2), Necromage (2), Necromancer Adept (2), Bandit Mage (1), Highwayman Mage (1), Marauder Mage (1), Outlaw Mage (1), Plunderer Mage (1), Thug Mage (1), Wizard (1).

Radiant quests

23 radiant quests can send you here: The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Hunting the Monster (Dawnguard), Lost Relic (Dawnguard), Preemptive Strike (Dawnguard), Protecting the Bloodline (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Wind and Sand (Dragonborn), Task: Recover Artifact (JaySerpa's Small Mods and Resources (Mostly for GTS)), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Arniel's Endeavor (The College of Winterhold), Fetch me that Book! (The College of Winterhold), Onmund's Request (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Totems of Hircine (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Summoner (VIGILANT), The Best of Intentions (Why I Came to Skyrim), The Last Lesson (Why I Came to Skyrim).

What's here

Skill books

Spell tomes

Tanning racks: 1 here

Alchemy labs: 2 here

Arcane enchanters: 1 here

Cooking pots and spits: 1 here

Corundum ore veins: 1 here

Quests that take you here

Prisoner

Lying only here

Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).

From base GTS 118's own records: the winning copy of GolvunterLocation (GTS Patches - Landscapes Part 2.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.