- Kind
- Place
- Level
- 10 to 30: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Skyrim
Enemies here
9 enemy types: 8 animals, 1 creature. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Snowy Sabre Cat (10), Wolf (7), Frost Troll (4), Ice Wolf (4), Ice Wraith (4), Snow Bear (4), Grahl (3), Skeever (3), Snow Skeever (3).
What's here
Corundum ore veins: 1 here
Gold ore veins: 1 here
Iron ore veins: 2 here
People (1)
- Fjona Can follow you
Followers found here
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
In Jay's changelog
What Jay's changelog for GTS says about it, newest revision first. A later revision can have changed it again; the rest of this page is what base GTS does now.
- V72 Nothing To See Here, Move Along: Greywater Grotto can no longer be targeted as an extermination job for Aela, as it could result in the animal being invisible and the quest not being able to be completed.
- V47 Greywater Grotto could become impossible to clear because of 3DNPCs. Fixed.
From base GTS 118's own records: the winning copy of GreywaterGrottoLocation (GTS Patches - Quests.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.