- Kind
- Hagraven nest
- Level
- 15 to 60: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Boss
- Ancient Hagraven
- Added by
- Skyrim
- Last changed by
- Lawbringer - Guardsman
Enemies here
79 enemy types: 68 people, 6 creatures, 5 animals. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Forsworn Pillager (6), Forsworn Raider (6), Forsworn Forager (5), Forsworn Looter (5), Astrologer (3), Crone (3), Forsworn (3), Hag (3), Shrew (3), Witch (3), Frostbite Spider (2), Hagraven (1).
And 4 more
Hagraven Keeper (1), Hagraven Matriarch (1), Hagraven Matron (1), Hagraven Monarch (1).
Can come later: these start switched off, until a quest or an event brings them: Imperial Soldier, Bandit Scout, Bandit, Forsworn Pillager, Forsworn Raider, Forsworn Looter, Forsworn Forager, Outlaw Scout, Outlaw Archer, Wizard, Stormcloak Soldier, Forsworn, Hunter, Imperial Archer, Apprentice Fire Mage, Apprentice Ice Mage, Imperial Wizard, Stormcloak Archer, Forsworn Ravager, Forsworn Reclaimer, Forsworn Warlord, Stormcloak Mage, Frostbite Spider, Imperial Battlemage, Astrologer, Crone, Hag, Imperial Champion, Imperial Scout, Shrew, Witch, Diviner, Highwayman Scout, Seer, Thug Scout, Ascendant Conjurer, Bandit Berserker, Bandit Monk, Electromancer, Fire Mage, Frost Troll, Highwayman Berserker, Highwayman Monk, Ice Wraith, Imperial Captain, Imperial Hound, Marauder Berserker, Marauder Monk, Marauder Nightblade, Marauder Scout, Outlaw Berserker, Outlaw Monk, Pillager Berserker, Pillager Monk, Pillager Nightblade, Pillager Scout, Plunderer Berserker, Plunderer Monk, Plunderer Nightblade, Plunderer Scout, Skeever, Thug Berserker, Thug Monk, Apprentice Storm Mage, Bandit Chief, Conjurer, Dog, Highwayman Archer, Imperial Grand Wizard, Imperial Mage, Imperial Officer, Penitus Oculatus Agent, Plunderer Champion, Thug Mage.
Radiant quests
18 radiant quests can send you here: The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Wind and Sand (Dragonborn), Dungeon Delving (Jarl - Hagravens) (Favours), Task: Recover Artifact (JaySerpa's Small Mods and Resources (Mostly for GTS)), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Rescue Mission (The Companions), Totems of Hircine (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Witch (VIGILANT), Radiance in the Witch Hunter (VIGILANT).
What's here
Word walls
- Word wall: Tiid, Klo, Ul Tiid: Time; Klo: Sand; Ul: Eternity; Slow Time
Skill books
- Mystery of Talara, Vol. 4 Skill book: Illusion
Spell tomes
- Spell Tome: Flames Teaches a spell
Alchemy labs: 2 here
Arcane enchanters: 1 here
Cooking pots and spits: 1 here
People (4)
- Chief Grervir 'the Backstabber' appears later, usually through a quest
- Evaveg Kindohe appears later, usually through a quest
- N'aiq the Questionning appears later, usually through a quest
- Thane Grervir 'the Conciliant' appears later, usually through a quest
Quests that take you here
Retrieving EmbersunderLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Note from the General Book
- Note from the King Book
- Note from the Shield-Bearer Book
- Note from the Steward Book
- Bloodthorn Dagger
- Hag's End Chest Key Key
- Hag's End Key Key
From base GTS 118's own records: the winning copy of HagsEndLocation (LCO_DeepwoodRedoubt.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.