- Kind
- Draugr crypt
- Level
- 15 to 80: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Boss
- Halldir
- Added by
- Skyrim
Enemies here
86 enemy types: 71 people, 15 undead. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Ghost (12), Bandit (10), Draugr Bane (7), Draugr Scourge (7), Draugr Wight (7), Draugr (4), Draugr Deathlord (4), Draugr Revenant (4), Restless Draugr (4), Savage Draugr (4), Bandit Archer (3), Highwayman Archer (3).
And 68 more
Marauder Agent (3), Marauder Archer (3), Outlaw Archer (3), Pillager Agent (3), Pillager Archer (3), Plunderer Agent (3), Plunderer Archer (3), Thug Archer (3), Bandit Barbarian (2), Bandit Brawler (2), Bandit Mage (2), Bandit Vanguard (2), Bandit Warrior (2), Highwayman Barbarian (2), Highwayman Brawler (2), Highwayman Mage (2), Highwayman Vanguard (2), Highwayman Warrior (2), Hulking Draugr (2), Marauder Barbarian (2), Marauder Brawler (2), Marauder Mage (2), Marauder Vanguard (2), Marauder Warrior (2), Outlaw Barbarian (2), Outlaw Brawler (2), Outlaw Mage (2), Outlaw Vanguard (2), Outlaw Warrior (2), Pillager Barbarian (2), Pillager Brawler (2), Pillager Vanguard (2), Pillager Warrior (2), Plunderer Barbarian (2), Plunderer Brawler (2), Plunderer Mage (2), Plunderer Vanguard (2), Plunderer Warrior (2), Raider Barbarian (2), Thug Barbarian (2), Thug Brawler (2), Thug Mage (2), Thug Vanguard (2), Thug Warrior (2), Bandit Berserker (1), Bandit Monk (1), Bandit Scout (1), Highwayman Berserker (1), Highwayman Monk (1), Highwayman Scout (1), Marauder Berserker (1), Marauder Monk (1), Marauder Nightblade (1), Marauder Scout (1), Outlaw Berserker (1), Outlaw Monk (1), Outlaw Scout (1), Pillager Berserker (1), Pillager Monk (1), Pillager Nightblade (1), Pillager Scout (1), Plunderer Berserker (1), Plunderer Monk (1), Plunderer Nightblade (1), Plunderer Scout (1), Thug Berserker (1), Thug Monk (1), Thug Scout (1).
Can come later: these start switched off, until a quest or an event brings them: Dragon Priest, Draugr Bane Overlord, Draugr Death Overlord, Draugr Overlord, Draugr Scourge Overlord, Draugr Wight Overlord.
Radiant quests
19 radiant quests can send you here: In Grabbers' Hands (DAC0DA), The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Wind and Sand (Dragonborn), Dungeon Delving (Caves) (Favours), Aerin the Man (Follower Dialogue Expansion), Erik the Shield Brother (Follower Dialogue Expansion), Kill The Draugr (Missives), Retrieve From a Ruin (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Trouble in Skyrim (The Companions), Bounty: Daedric Relic (VIGILANT), Radiance in the Dead (VIGILANT), Ash and Ancestry (Why I Came to Skyrim).
What's here
Spell tomes
- Spell Tome: Raise Corpse Teaches a spell
Iron ore veins: 2 here
Quests that take you here
Rjorn's DrumLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
From base GTS 118's own records: the winning copy of HalldirsCairnLocation (Skyrim.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.