- Kind
- Bandit camp
- Level
- 6 to 25: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Boss
- Bandit Chief
Enemies here
42 enemy types: 42 people. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit Chief (57), Bandit (4), Bandit Archer (1), Bandit Berserker (1), Bandit Champion (1), Bandit Monk (1), Bandit Scout (1), Highwayman Archer (1), Highwayman Berserker (1), Highwayman Champion (1), Highwayman Monk (1), Highwayman Scout (1).
And 30 more
Marauder Agent (1), Marauder Archer (1), Marauder Berserker (1), Marauder Champion (1), Marauder Monk (1), Marauder Nightblade (1), Marauder Scout (1), Outlaw Archer (1), Outlaw Berserker (1), Outlaw Champion (1), Outlaw Monk (1), Outlaw Scout (1), Pillager Agent (1), Pillager Archer (1), Pillager Berserker (1), Pillager Monk (1), Pillager Nightblade (1), Pillager Scout (1), Plunderer Agent (1), Plunderer Archer (1), Plunderer Berserker (1), Plunderer Champion (1), Plunderer Monk (1), Plunderer Nightblade (1), Plunderer Scout (1), Thug Archer (1), Thug Berserker (1), Thug Champion (1), Thug Monk (1), Thug Scout (1).
Radiant quests
30 radiant quests can send you here: Bounty: Bandit Boss (Bounties), The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Ancient Technology (Dawnguard), Hunting the Monster (Dawnguard), Lost Relic (Dawnguard), Preemptive Strike (Dawnguard), Protecting the Bloodline (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Kill the Bandit Leader (Favours), Like a Bad Septim (Less Generic Housecarls), Kill Some Bandits (Missives), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Amulet of the Moon (Odd jobs), House Cleaning (Penitus Oculatus), Unfinished Business (Penitus Oculatus), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Retrieval (The Companions), Stealing Plans (The Companions), Striking the Heart (The Companions), Trouble in Skyrim (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Piper (VIGILANT), Left for Dead (Why I Came to Skyrim), The Final Promise (Why I Came to Skyrim).
What's here
Corundum ore veins: 1 here
Gold ore veins: 1 here
In Jay's changelog
What Jay's changelog for GTS says about it, newest revision first. A later revision can have changed it again; the rest of this page is what base GTS does now.
- V92 Aela Really Wants You To Clear Redoran's Retreat: The number of bandit camp locations where the Silver Hand could spawn was quite small already in vanilla, but to make things worse, in GTS you can claim locations for certain factions, or sometimes they will even auto-claim on their own, meaning the actual pool of locations for the Silver Hand to spawn in was very limited. This meant Aela could end up asking you to clear Redoran’s Retreat back to back several times lol. To work around this, I’ve made it so Gallows Rock and Faldars Tooth cannot be claimed until after completing Blood's Honor (when these quests are finished). Also, I’ve added a number of locations to the list of possible spawn places for the Silver Hand: Rat Hill Mine, TheIronHold, Frosthollow Cave and Hrathdun's Hideout, along with some of the new bandit camps from Bandit Expansion.
From base GTS 118's own records: the winning copy of HJ_HrathdunsHideoutLocation (GTS Patches - Quests.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.