- Kind
- Camp
- Added by
- Skyrim
- Last changed by
- Unofficial Skyrim Special Edition Patch
Enemies here
16 enemy types: 16 people. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Imperial Soldier (22), Apprentice Fire Mage (11), Bandit (11), Bandit Scout (11), Imperial Archer (11), Imperial Wizard (11), Outlaw Archer (11), Outlaw Scout (11), Wizard (11).
Can come later: these start switched off, until a quest or an event brings them: Apprentice Necromancer, Arch Necromancer, Ascendant Necromancer, Master Necromancer, Necromage, Necromancer Adept, Novice Necromancer, Wizard.
What's here
Forges and anvils: 1 here
Alchemy labs: 1 here
Cooking pots and spits: 1 here
Iron ore veins: 1 here
Quests that take you here
Liberate or regain the holdsFrom base GTS 118's own records: the winning copy of MilitaryCampEastmarchImperialLocation (unofficial skyrim special edition patch.esp). People: where the game places them as a game starts; they walk about.