- Kind
- Place
- Level
- At least 30: it follows yours within that
- Resets?
- No: once cleared, what you killed and took stays gone
- Added by
- Dawnguard
Enemies here
17 enemy types: 11 undead, 5 people, 1 creature. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Frost Giant (1).
Can come later: these start switched off, until a quest or an event brings them: Vampire, Ancient Vampire, Bandit, Bandit Scout, Blooded Vampire, Dawnguard, Dawnguard Remnant, Master Vampire, Nightlord Vampire, Vampire Fledgling, Vampire Hunter, Vampire Mistwalker, Vampire Nightstalker, Volkihar Vampire, Nightmaster Vampire, Volkihar Master Vampire.
People (5)
Quests that start here
The ReckoningLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Circlet of Waterbreathing Clothing: circlet or mask
- Curate's Gauntlets Light armour: gauntlets
- Ancient Falmer Noble Helmet Light armour: helmet
- Ancient Falmer Staff of Ice Spikes Staff
- Ancient Falmer Staff of Icy Spear Staff
- Ancient Falmer War Axe War Axe
In Jay's changelog
What Jay's changelog for GTS says about it, newest revision first. A later revision can have changed it again; the rest of this page is what base GTS does now.
- V83 Heart of Dibella - Quest Expansion: Pretty big update solving smaller issues.Degaine will now give you the option to refuse his quest to steal the statue.The total number of people you've helped in the Reach before Mother Hamal sends her letter has now been reduced back to 5.Hamal will not scream at you all angry after she's given you the quest. It was technically possible for her to be both nice and angry at you, which was a bit weird.If Hamal is in the Inner Sanctum when you return with Fjotra, you can speak to Senna, who will give you permission to enter the Sanctum once you arrive with the kid. This solves the issue of having to lockpick the door for characters that refuse to do that type of thing. I've restored compatibility with Knight of the North, which was broken in the last update. Sorry!
From base GTS 118's own records: the winning copy of DLC1FalmerValleyTempleLocation (Dawnguard.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.