- Kind
- Place
- Level
- 15 to 60: it follows yours within that
- Resets?
- No: once cleared, what you killed and took stays gone
- Added by
- Skyrim
- Last changed by
- Skyrim (Update.esm)
Enemies here
72 enemy types: 71 people, 1 animal. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Mudcrab (21), Bandit Chief (8), Bandit (7), Bandit Brawler (4), Bandit Champion (4), Bandit Vanguard (4), Bandit Warrior (4), Highwayman Brawler (4), Highwayman Champion (4), Highwayman Vanguard (4), Highwayman Warrior (4), Marauder Brawler (4).
And 60 more
Marauder Champion (4), Marauder Vanguard (4), Marauder Warrior (4), Outlaw Brawler (4), Outlaw Champion (4), Outlaw Vanguard (4), Outlaw Warrior (4), Pillager Brawler (4), Pillager Vanguard (4), Pillager Warrior (4), Plunderer Brawler (4), Plunderer Champion (4), Plunderer Vanguard (4), Plunderer Warrior (4), Thug Brawler (4), Thug Champion (4), Thug Vanguard (4), Thug Warrior (4), Bandit Barbarian (3), Bandit Berserker (3), Bandit Monk (3), Bandit Scout (3), Highwayman Barbarian (3), Highwayman Berserker (3), Highwayman Monk (3), Highwayman Scout (3), Marauder Barbarian (3), Marauder Berserker (3), Marauder Monk (3), Marauder Nightblade (3), Marauder Scout (3), Outlaw Barbarian (3), Outlaw Berserker (3), Outlaw Monk (3), Outlaw Scout (3), Pillager Barbarian (3), Pillager Berserker (3), Pillager Monk (3), Pillager Nightblade (3), Pillager Scout (3), Plunderer Barbarian (3), Plunderer Berserker (3), Plunderer Monk (3), Plunderer Nightblade (3), Plunderer Scout (3), Raider Barbarian (3), Thug Barbarian (3), Thug Berserker (3), Thug Monk (3), Thug Scout (3), Bandit Archer (1), Highwayman Archer (1), Marauder Agent (1), Marauder Archer (1), Outlaw Archer (1), Pillager Agent (1), Pillager Archer (1), Plunderer Agent (1), Plunderer Archer (1), Thug Archer (1).
Quests that take you here
Rise in the EastLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Japhet's Journal Book
- Japhet's Folly Chest Key Key
- Japhet's Folly Key Key
From base GTS 118's own records: the winning copy of JaphetsFollyLocation (Update.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.