- Kind
- Place
- Level
- 15 to 40: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Skyrim
- Last changed by
- Lawbringer - Guardsman
Enemies here
15 enemy types: 15 people. Each links to its strength, resistances and what it carries.
Can come later: these start switched off, until a quest or an event brings them: Imperial Soldier, Bandit Chief, Bandit, Bandit Scout, Outlaw Archer, Outlaw Scout, Stormcloak Soldier, Wizard, Apprentice Fire Mage, Apprentice Ice Mage, Imperial Archer, Imperial Wizard, Stormcloak Archer, Stormcloak Mage, Valdar.
What's here
Forges and anvils: 1 here
Alchemy labs: 1 here
Cooking pots and spits: 1 here
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Warning Book
- Kjenstag Ruins Chest Key Key
- Hjaalmarch Guard's Helmet Light armour: helmet
From base GTS 118's own records: the winning copy of KjenstagRuinsLocation (LCO_KjenstagRuins.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.