- Kind
- Dungeon
- Level
- At least 6: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Beyond Skyrim - Bruma 1.6.3
- Last changed by
- Imperial Law
Enemies here
60 enemy types: 59 people, 1 animal. Each links to its strength, resistances and what it carries.
Placed here: Slaughterfish ×3.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit (3), Bandit Barbarian (1), Bandit Berserker (1), Bandit Scout (1), Bandit Vanguard (1), Bandit Warrior (1), Conqueror Barbarian (1), Conqueror Berserker (1), Conqueror Nightblade (1), Conqueror Scout (1), Conqueror Vanguard (1), Conqueror Warrior (1).
And 45 more
Highwayman Barbarian (1), Highwayman Berserker (1), Highwayman Scout (1), Highwayman Vanguard (1), Highwayman Warrior (1), Marauder Barbarian (1), Marauder Berserker (1), Marauder Nightblade (1), Marauder Scout (1), Marauder Vanguard (1), Marauder Warrior (1), Outlaw Barbarian (1), Outlaw Berserker (1), Outlaw Scout (1), Outlaw Vanguard (1), Outlaw Warrior (1), Pillager Barbarian (1), Pillager Berserker (1), Pillager Nightblade (1), Pillager Scout (1), Pillager Vanguard (1), Pillager Warrior (1), Plunderer Barbarian (1), Plunderer Berserker (1), Plunderer Nightblade (1), Plunderer Scout (1), Plunderer Vanguard (1), Plunderer Warrior (1), Raider Barbarian (1), Raider Berserker (1), Raider Nightblade (1), Raider Scout (1), Raider Vanguard (1), Raider Warrior (1), Ravager Barbarian (1), Ravager Berserker (1), Ravager Nightblade (1), Ravager Scout (1), Ravager Vanguard (1), Ravager Warrior (1), Thug Barbarian (1), Thug Berserker (1), Thug Scout (1), Thug Vanguard (1), Thug Warrior (1).
Can come later: these start switched off, until a quest or an event brings them: Imperial Guard, Bandit, Bandit Scout, Imperial Soldier.
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
From base GTS 118's own records: the winning copy of CYRLakesideRetreatLocation (LCO_Cyrodiil.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.