- Kind
- Dungeon
- Level
- At least 6: it follows yours within that
- Resets?
- No: once cleared, what you killed and took stays gone
- Added by
- Val Serano
Enemies here
5 enemy types: 3 people, 1 daedra, 1 undead. Each links to its strength, resistances and what it carries.
Placed here: Xivkyn Tormentor ×3.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Xivkyn Tormentor (4).
Can come later: these start switched off, until a quest or an event brings them: Coldharbor Daedroth, Arch Conjurer, Lord Harkon, Wizard.
People (4)
- Fathis Indaryn
- Molag Bal
- Blood Wraith appears later, usually through a quest
- Molag Bal Cultist appears later, usually through a quest
From base GTS 118's own records: the winning copy of AX_MolagBalCaveLocation (AX ValSerano.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.