Gate To SovngardeCommunity Companion
Revision 118

PlaceDungeon

Lost Cave

Open it on the map
Kind
Dungeon
Level
At least 6: it follows yours within that
Resets?
No: once cleared, what you killed and took stays gone
Added by
Val Serano

Enemies here

5 enemy types: 3 people, 1 daedra, 1 undead. Each links to its strength, resistances and what it carries.

Placed here: Xivkyn Tormentor ×3.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Xivkyn Tormentor (4).

Can come later: these start switched off, until a quest or an event brings them: Coldharbor Daedroth, Arch Conjurer, Lord Harkon, Wizard.

People (4)

From base GTS 118's own records: the winning copy of AX_MolagBalCaveLocation (AX ValSerano.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.