- Kind
- Place
- Level
- 15 to 120: it follows yours within that
- Added by
- Remiel - Dwemer Specialist
Enemies here
25 enemy types: 25 people. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit (4), Bandit Berserker (4), Bandit Monk (4), Bandit Scout (4), Highwayman Berserker (4), Highwayman Monk (4), Highwayman Scout (4), Marauder Berserker (4), Marauder Monk (4), Marauder Nightblade (4), Marauder Scout (4), Outlaw Berserker (4).
And 13 more
Outlaw Monk (4), Outlaw Scout (4), Pillager Berserker (4), Pillager Monk (4), Pillager Nightblade (4), Pillager Scout (4), Plunderer Berserker (4), Plunderer Monk (4), Plunderer Nightblade (4), Plunderer Scout (4), Thug Berserker (4), Thug Monk (4), Thug Scout (4).
What's here
Skill books
- A Dance in Fire, Vol. 6 Skill book: Speech
People (1)
Quests that take you here
Reunion of the FallenFrom base GTS 118's own records: the winning copy of HLIOMercenaryShipLocation (HLIORemi.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.