Gate To SovngardeCommunity Companion
Revision 118

PlaceDungeonSolstheim

Moesring Pass

2 items found only here

Open it on the map
Kind
Dungeon
In
Solstheim
Level
15 to 50: it follows yours within that
Resets?
Yes: after 10 days away, or 30 days once cleared
Added by
Dragonborn
Last changed by
House Rule - Lawbringer for Solstheim - House Rule

Enemies here

38 enemy types: 24 people, 8 animals, 5 creatures, 1 other. Each links to its strength, resistances and what it carries.

Placed here: Armored Grahl.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Riekling (4), Riekling Hunter (4), Riekling Scout (4), Riekling Warrior (4), Snowy Sabre Cat (3), Frostbite Spider (2), Frost Troll (1), Grahl (1), Ice Wolf (1), Ice Wraith (1), Riekling Rider (1), Snow Bear (1).

And 1 more

Wolf (1).

Can come later: these start switched off, until a quest or an event brings them: Bandit, Bandit Brawler, Bandit Vanguard, Bandit Warrior, East Empire Warden, Highwayman Brawler, Highwayman Vanguard, Highwayman Warrior, Marauder Brawler, Marauder Vanguard, Marauder Warrior, Outlaw Brawler, Outlaw Vanguard, Outlaw Warrior, Pillager Brawler, Pillager Vanguard, Pillager Warrior, Plunderer Brawler, Plunderer Vanguard, Plunderer Warrior, Redoran Watchman, Riekling, Riekling Hunter, Riekling Scout, Riekling Warrior, Thug Brawler, Thug Vanguard, Thug Warrior, Riekling Rider.

Radiant quests

1 radiant quest can send you here: Kill Rieklings (Missives).

Lying only here

Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).

From base GTS 118's own records: the winning copy of DLC2MoesringPassLocation (LCO_Solstheim.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.