Gate To SovngardeCommunity Companion
Revision 118

PlaceDungeonWinterhold (hold)

Mount Anthor

Open it on the map
Kind
Dungeon
In
Winterhold (hold), Tamriel
Level
25 to 80: it follows yours within that
Resets?
Yes: after 10 days away, or 30 days once cleared
Added by
Skyrim

Enemies here

35 enemy types: 27 people, 6 dragons, 1 undead, 1 animal. Each links to its strength, resistances and what it carries.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Goat (12), Apprentice Conjurer (2), Ascendant Conjurer (2), Conjurer (2), Master Conjurer (2), Wizard (2), Apprentice Fire Mage (1), Apprentice Ice Mage (1), Apprentice Storm Mage (1), Arch Cryomancer (1), Arch Electromancer (1), Arch Pyromancer (1).

And 16 more

Conjurer Adept (1), Cryomancer (1), Electromancer (1), Fire Mage (1), Fire Mage Adept (1), Fire Wizard (1), Ice Mage (1), Ice Mage Adept (1), Ice Wizard (1), Novice Fire Mage (1), Novice Ice Mage (1), Novice Storm Mage (1), Pyromancer (1), Storm Mage (1), Storm Mage Adept (1), Storm Wizard (1).

Can come later: these start switched off, until a quest or an event brings them: Ancient Dragon, Blood Dragon, Dragon, Elder Dragon, Legendary Dragon, Mystic Dragon, Skeleton Warrior.

Radiant quests

7 radiant quests can send you here: Bounty: Dragon (Bounties), Amulets of Night Power (Dawnguard), Rings of Blood Magic (Dawnguard), Kill a Dragon (Missives), Dragon Hunting (Odd jobs), Dragon Seekers (The Companions), Radiance in the Spawn (VIGILANT).

What's here

Word walls

Alchemy labs: 1 here

Iron ore veins: 1 here

Moonstone ore veins: 1 here

From base GTS 118's own records: the winning copy of MountAnthorLocation (Skyrim.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.