- Kind
- Dwarven ruin
- Level
- 5 to 100: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- Path of the Telvanni
Enemies here
13 enemy types: 13 Dwarven machines. Each links to its strength, resistances and what it carries.
Placed here: Dwarven Automaton Warrior.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Dwarven Spider (5), Dwarven Spider Guardian (5), Dwarven Spider Worker (5), Dwarven Ballista (2), Dwarven Ballista Guardian (2), Dwarven Ballista Master (2), Dwarven Sphere (2), Dwarven Sphere Guardian (2), Dwarven Sphere Master (2), Dwarven Automaton Warrior (1), Dwarven Centurion (1), Dwarven Centurion Guardian (1).
And 1 more
Quests that take you here
Secrets of MzuleftLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Dwarven War Axe of Freezing War Axe
- Dwarven Warhammer of Lethargy Warhammer
From base GTS 118's own records: the winning copy of OPTPMzuleftLocation (GTS - Dungeons Relocation.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.