Gate To SovngardeCommunity Companion
Revision 118

PlaceMalatar District

Narfin's Inquisition Court

Open it on the map
Kind
Place
In
Malatar District, Coldharbour
Level
At least 8: it follows yours within that
Added by
VIGILANT SE v180

Enemies here

26 enemy types: 14 daedra, 6 undead, 5 people, 1 animal. Each links to its strength, resistances and what it carries.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Alessian Heavy Knight (8), Alessian Paladin (8), Alessian Soldier (8), Alessian Priest (5), Alessian Battlemage (4), Alessian Knight (4), Festering Ogrim Brute (3), Daedroth (2), Daedroth Battlelord (2), Daedroth Berserker (2), Daedroth Sentinel (2), Daedroth Warrior (2).

And 14 more

Scamp (2), Soul-Shriven (2), Alessian Inquisitor (1), Festering Alessian Inquisitor (1), Festering Ogrim (1), Gorieus' Dragonrider Knight (1), Minotaur Vampire (1), Scamp Berserker (1), Scamp Shadow Warrior (1), Scamp Skirmisher (1), Scamp Warchief (1), Scamp Warlord (1), Scamp Warrior (1), Soul-Shriven Minotaur (1).

People (1)

From base GTS 118's own records: the winning copy of zzzChLocSummaryCourt01 (Vigilant.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.