- Kind
- Bandit camp
- Level
- 6 to 25: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Boss
- Bandit Chief
Enemies here
107 enemy types: 107 people. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit Chief (57), Orc (5), Argonian (4), Khajiit (4), Breton (3), High Elf (3), Redguard (3), Wood Elf (3), Bandit (2), Dark Elf (2), Imperial (2), Nord (2).
And 25 more
Adventurer (1), Bandit Berserker (1), Bandit Monk (1), Bandit Scout (1), Highwayman Berserker (1), Highwayman Monk (1), Highwayman Scout (1), Marauder Berserker (1), Marauder Monk (1), Marauder Nightblade (1), Marauder Scout (1), Outlaw Berserker (1), Outlaw Monk (1), Outlaw Scout (1), Pillager Berserker (1), Pillager Monk (1), Pillager Nightblade (1), Pillager Scout (1), Plunderer Berserker (1), Plunderer Monk (1), Plunderer Nightblade (1), Plunderer Scout (1), Thug Berserker (1), Thug Monk (1), Thug Scout (1).
Can come later: these start switched off, until a quest or an event brings them: Bandit, Bandit Champion, Highwayman Champion, Marauder Champion, Outlaw Champion, Plunderer Champion, Thug Champion, Bandit Barbarian, Bandit Battlemage, Bandit Berserker, Bandit Brawler, Bandit Healer, Bandit Mage, Bandit Scout, Bandit Sorcerer, Bandit Spellsword, Bandit Vanguard, Bandit Warrior, Highwayman Barbarian, Highwayman Battlemage, Highwayman Berserker, Highwayman Brawler, Highwayman Healer, Highwayman Mage, Highwayman Scout, Highwayman Sorcerer, Highwayman Spellsword, Highwayman Vanguard, Highwayman Warrior, Marauder Barbarian, Marauder Battlemage, Marauder Berserker, Marauder Brawler, Marauder Healer, Marauder Mage, Marauder Scout, Marauder Sorcerer, Marauder Spellsword, Marauder Vanguard, Marauder Warrior, Outlaw Barbarian, Outlaw Battlemage, Outlaw Berserker, Outlaw Brawler, Outlaw Healer, Outlaw Mage, Outlaw Scout, Outlaw Sorcerer, Outlaw Spellsword, Outlaw Vanguard, Outlaw Warrior, Pillager Barbarian, Pillager Battlemage, Pillager Berserker, Pillager Brawler, Pillager Champion, Pillager Healer, Pillager Mage, Pillager Scout, Pillager Sorcerer, Pillager Spellsword, Pillager Vanguard, Pillager Warrior, Plunderer Barbarian, Plunderer Battlemage, Plunderer Berserker, Plunderer Brawler, Plunderer Healer, Plunderer Mage, Plunderer Scout, Plunderer Sorcerer, Plunderer Spellsword, Plunderer Vanguard, Plunderer Warrior, Thug Barbarian, Thug Battlemage, Thug Berserker, Thug Brawler, Thug Healer, Thug Mage, Thug Scout, Thug Sorcerer, Thug Spellsword, Thug Vanguard, Thug Warrior.
Radiant quests
29 radiant quests can send you here: Bounty: Bandit Boss (Bounties), The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Ancient Technology (Dawnguard), Hunting the Monster (Dawnguard), Lost Relic (Dawnguard), Preemptive Strike (Dawnguard), Protecting the Bloodline (Dawnguard), Rescue (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Like a Bad Septim (Less Generic Housecarls), Kill Some Bandits (Missives), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Amulet of the Moon (Odd jobs), House Cleaning (Penitus Oculatus), Unfinished Business (Penitus Oculatus), Arniel's Endeavor (The College of Winterhold), Fetch me that Book! (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Rescue Mission (The Companions), Trouble in Skyrim (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Piper (VIGILANT), Left for Dead (Why I Came to Skyrim), The Final Promise (Why I Came to Skyrim).
What's here
Iron ore veins: 1 here
In Jay's changelog
What Jay's changelog for GTS says about it, newest revision first. A later revision can have changed it again; the rest of this page is what base GTS does now.
- V57 Trollstep Pass and Needle Canyon are not so dark anymore, as the sky will correctly illuminate these dungeons. This ends up in them being a bit brighter that I’d like, but it’s a lot better than before.
From base GTS 118's own records: the winning copy of HJ_NeedleCanyonLocation (HJ_LostPassages.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.