- Kind
- Place
- Level
- At least 8: it follows yours within that
- Added by
- VIGILANT SE v180
Enemies here
25 enemy types: 9 undead, 7 daedra, 6 people, 2 creatures, 1 animal. Each links to its strength, resistances and what it carries.
Placed here: Giant Plague Leech.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Alessian Heavy Knight (8), Alessian Paladin (8), Alessian Soldier (8), Alessian Knight (5), Alessian Battlemage (4), Shambles (4), Alessian Priest (3), Alessian Sister (3), Alessian Inquisitor (2), Festering Alessian Inquisitor (2), Scamp (2), Scamp Berserker (2).
And 12 more
Scamp Shadow Warrior (2), Scamp Skirmisher (2), Scamp Warchief (2), Scamp Warlord (2), Scamp Warrior (2), Soul-Shriven (2), Alessian Archer (1), Bone Wheel (1), Minotaur Vampire (1), Plague Leech (1), Shambles Lord (1), Soul-Shriven Minotaur (1).
Places in Nenyond's Underground Priory (1)
- Funeral Temple Place
People (1)
From base GTS 118's own records: the winning copy of zzzCHDistrictPrioryNenyond (Vigilant.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.