- Kind
- Bandit camp
- Level
- 10 to 50: it follows yours within that
- Resets?
- No: once cleared, what you killed and took stays gone
- Boss
- Guard
- Added by
- Skyrim
- Last changed by
- SRC - All In one
Enemies here
70 enemy types: 69 people, 1 animal. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit (6), Bandit Barbarian (5), Bandit Berserker (5), Bandit Brawler (5), Bandit Champion (5), Bandit Monk (5), Bandit Scout (5), Bandit Vanguard (5), Bandit Warrior (5), Highwayman Barbarian (5), Highwayman Berserker (5), Highwayman Brawler (5).
And 55 more
Highwayman Champion (5), Highwayman Monk (5), Highwayman Scout (5), Highwayman Vanguard (5), Highwayman Warrior (5), Marauder Barbarian (5), Marauder Berserker (5), Marauder Brawler (5), Marauder Champion (5), Marauder Monk (5), Marauder Nightblade (5), Marauder Scout (5), Marauder Vanguard (5), Marauder Warrior (5), Outlaw Barbarian (5), Outlaw Berserker (5), Outlaw Brawler (5), Outlaw Champion (5), Outlaw Monk (5), Outlaw Scout (5), Outlaw Vanguard (5), Outlaw Warrior (5), Pillager Barbarian (5), Pillager Berserker (5), Pillager Brawler (5), Pillager Monk (5), Pillager Nightblade (5), Pillager Scout (5), Pillager Vanguard (5), Pillager Warrior (5), Plunderer Barbarian (5), Plunderer Berserker (5), Plunderer Brawler (5), Plunderer Champion (5), Plunderer Monk (5), Plunderer Nightblade (5), Plunderer Scout (5), Plunderer Vanguard (5), Plunderer Warrior (5), Raider Barbarian (5), Thug Barbarian (5), Thug Berserker (5), Thug Brawler (5), Thug Champion (5), Thug Monk (5), Thug Scout (5), Thug Vanguard (5), Thug Warrior (5), Bandit Archer (1), Highwayman Archer (1), Marauder Archer (1), Outlaw Archer (1), Plunderer Archer (1), Rat (1), Thug Archer (1).
Can come later: these start switched off, until a quest or an event brings them: Stormcloak Soldier, Hunter, Bandit, Bandit Scout, Imperial Soldier.
Radiant quests
10 radiant quests can send you here: Bounty: Bandit Boss (Bounties), Amulets of Night Power (Dawnguard), Hide and Seek (Dawnguard), Rings of Blood Magic (Dawnguard), The Hunt (Dawnguard), Like a Bad Septim (Less Generic Housecarls), Kill Some Bandits (Missives), Trouble in Skyrim (The Companions), Bounty: Piper (VIGILANT), Left for Dead (Why I Came to Skyrim).
What's here
Skill books
- The Wolf Queen, Vol. 2 Skill book: Hand to Hand appears later
Cooking pots and spits: 2 here
Gold ore veins: 1 here
Iron ore veins: 1 here
People (3)
Quests that take you here
Faces and Names Telrav's RequestLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Nilheim Overlook Notice Book
- Telrav's Journal Book
From base GTS 118's own records: the winning copy of NilheimLocation (SRC - All In One.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.