- Kind
- Warlock lair
- Level
- 15 to 60: it follows yours within that
- Resets?
- No: once cleared, what you killed and took stays gone
- Boss
- Northwatch Interrogator
- Added by
- Skyrim
- Last changed by
- Lawbringer - Guardsman
Enemies here
32 enemy types: 21 people, 11 undead. Each links to its strength, resistances and what it carries.
Placed here: Northwatch Guard ×12, Northwatch Archer ×6, Northwatch Mage ×2, Northwatch Prisoner ×2.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Thalmor Soldier (18), Thalmor Wizard (3).
Can come later: these start switched off, until a quest or an event brings them: Bandit, Imperial Soldier, Bandit Scout, Outlaw Archer, Wizard, Outlaw Scout, Dawnguard, Stormcloak Soldier, Vampire Hunter, Imperial Archer, Stormcloak Archer, Apprentice Fire Mage, Imperial Wizard, Apprentice Ice Mage, Stormcloak Mage, Ancient Vampire, Blooded Vampire, Nightlord Vampire, Vampire Fledgling, Vampire Mistwalker, Vampire Nightstalker, Volkihar Vampire, Master Vampire, Vampire, Thalmor Soldier, Thalmor Wizard, Nightmaster Vampire, Volkihar Master Vampire.
Radiant quests
23 radiant quests can send you here: The Break of Dawn (Daedric quests), Amulets of Night Power (Dawnguard), Ancient Power (Dawnguard), Hunting the Monster (Dawnguard), Lost Relic (Dawnguard), Preemptive Strike (Dawnguard), Protecting the Bloodline (Dawnguard), Rescue (Dawnguard), Rings of Blood Magic (Dawnguard), Azra's Staffs (Dragonborn), Wind and Sand (Dragonborn), Task: Recover Artifact (JaySerpa's Small Mods and Resources (Mostly for GTS)), Recover From a Hideout (Missives), Fetch Me That Book! (Obscure's College of Winterhold), Arniel's Endeavor (The College of Winterhold), Fetch me that Book! (The College of Winterhold), Onmund's Request (The College of Winterhold), Shalidor's Insights (The College of Winterhold), Family Heirloom (The Companions), Rescue Mission (The Companions), Totems of Hircine (The Companions), Bounty: Daedric Relic (VIGILANT), Bounty: Summoner (VIGILANT).
What's here
Skill books
- 2920, Vol. 01: Morning Star Skill book: One-handed
- The Legendary Sancre Tor Skill book: Two-handed
Forges and anvils: 1 here
Iron ore veins: 1 here
People (2)
- Mojin Buys and sells everything but food, raw food
- Thorald Gray-Mane appears later, usually through a quest
Quests that start here
I Didn't Expect a Kind of Thalmor InquisitionQuests that take you here
All of This Past Missing In Action The Immortal CoilLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- The Many-Headed Talos Book
- The New Talos Book
- The Seventy-Seven Doctrines Book
- Cuirass of the Crusader Heavy armour: cuirass
- Northwatch Captain's Key Key
- Northwatch Keep Chest Key Key
- Northwatch Keep Key Key
- Elven Sword of Arcing Sword
In Jay's changelog
What Jay's changelog for GTS says about it, newest revision first. A later revision can have changed it again; the rest of this page is what base GTS does now.
- V116 Your Mentor The Thalmor Spy: If you chose the mentor quest from Why I Came to Skyrim, and it ended up taking you to Northwatch Keep, your previous master would be automatically attacked by the Thalmor and you’d complete the quest right away. This location has been exempted from the mod to avoid this.
From base GTS 118's own records: the winning copy of NorthwatchKeepLocation (LCO_NorthwatchKeep.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.