- Kind
- Place
- Level
- At least 10: it follows yours within that
- Added by
- VIGILANT SE v180
Enemies here
27 enemy types: 14 daedra, 6 people, 4 undead, 2 creatures, 1 animal. Each links to its strength, resistances and what it carries.
Placed here: Plague Leech ×4, Giant Plague Leech.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Alessian Heavy Knight (8), Alessian Knight (8), Alessian Paladin (8), Alessian Soldier (8), Minotaur Vampire (5), Soul-Shriven Minotaur (5), Alessian Archer (4), Alessian Battlemage (4), Alessian Priest (4), Plague Leech (2), Scamp (2), Alessian Inquisitor (1).
And 14 more
Festering Alessian Inquisitor (1), Scamp Berserker (1), Scamp Shadow Warrior (1), Scamp Skirmisher (1), Scamp Warchief (1), Scamp Warlord (1), Scamp Warrior (1), Xivkyn (1), Xivkyn Berserker (1), Xivkyn Bulwark (1), Xivkyn Enslaver (1), Xivkyn Lout (1), Xivkyn Soul-Eater (1), Xivkyn Voidstalker (1).
People (1)
- Sir Casimir appears later, usually through a quest
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Spell Tome: Conjure Ancient Flame Atronach Spell tome
- Staff of Hushing Staff
From base GTS 118's own records: the winning copy of zzzCHLocTemple8 (Vigilant.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.