Gate To SovngardeCommunity Companion
Revision 118

PlaceBandit campCounty Bruma

Plump Rat Camp

1 item found only here

Open it on the map
Kind
Bandit camp
In
County Bruma, Cyrodiil
Level
At least 8: it follows yours within that
Resets?
Yes: after 10 days away, or 30 days once cleared
Boss
Bandit Ringleader
Added by
Beyond Skyrim - Bruma 1.6.3
Last changed by
Imperial Law

Enemies here

114 enemy types: 114 people. Each links to its strength, resistances and what it carries.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit Chief (64), Bandit (10), Bandit Archer (4), Bandit Witchhunter (4), Conqueror Agent (4), Conqueror Archer (4), Conqueror Barbarian (4), Conqueror Berserker (4), Conqueror Witchhunter (4), Highwayman Archer (4), Highwayman Witchhunter (4), Marauder Agent (4).

And 100 more

Marauder Archer (4), Marauder Champion (4), Marauder Witchhunter (4), Outlaw Archer (4), Outlaw Witchhunter (4), Pillager Agent (4), Pillager Archer (4), Pillager Barbarian (4), Pillager Witchhunter (4), Plunderer Agent (4), Plunderer Archer (4), Plunderer Witchhunter (4), Raider Agent (4), Raider Archer (4), Raider Barbarian (4), Raider Witchhunter (4), Ravager Agent (4), Ravager Archer (4), Ravager Barbarian (4), Ravager Witchhunter (4), Thug Archer (4), Thug Witchhunter (4), Bandit Berserker (3), Bandit Champion (3), Bandit Scout (3), Conqueror Champion (3), Conqueror Scout (3), Highwayman Berserker (3), Highwayman Champion (3), Highwayman Scout (3), Marauder Berserker (3), Marauder Scout (3), Outlaw Berserker (3), Outlaw Champion (3), Outlaw Scout (3), Pillager Berserker (3), Pillager Champion (3), Pillager Scout (3), Plunderer Berserker (3), Plunderer Champion (3), Plunderer Scout (3), Raider Berserker (3), Raider Champion (3), Raider Scout (3), Ravager Berserker (3), Ravager Champion (3), Ravager Scout (3), Thug Berserker (3), Thug Champion (3), Thug Scout (3), Conqueror Warrior (2), Pillager Warrior (2), Raider Warrior (2), Ravager Warrior (2), Bandit Barbarian (1), Bandit Battlemage (1), Bandit Mage (1), Bandit Sorcerer (1), Bandit Spellsword (1), Conqueror Battlemage (1), Conqueror Mage (1), Conqueror Sorcerer (1), Conqueror Spellsword (1), Highwayman Barbarian (1), Highwayman Battlemage (1), Highwayman Mage (1), Highwayman Sorcerer (1), Highwayman Spellsword (1), Marauder Barbarian (1), Marauder Battlemage (1), Marauder Mage (1), Marauder Sorcerer (1), Marauder Spellsword (1), Outlaw Barbarian (1), Outlaw Battlemage (1), Outlaw Mage (1), Outlaw Sorcerer (1), Outlaw Spellsword (1), Pillager Battlemage (1), Pillager Mage (1), Pillager Sorcerer (1), Pillager Spellsword (1), Plunderer Barbarian (1), Plunderer Battlemage (1), Plunderer Mage (1), Plunderer Sorcerer (1), Plunderer Spellsword (1), Raider Battlemage (1), Raider Mage (1), Raider Sorcerer (1), Raider Spellsword (1), Ravager Battlemage (1), Ravager Mage (1), Ravager Sorcerer (1), Ravager Spellsword (1), Thug Barbarian (1), Thug Battlemage (1), Thug Mage (1), Thug Sorcerer (1), Thug Spellsword (1).

Can come later: these start switched off, until a quest or an event brings them: Imperial Guard, Bandit, Bandit Scout, Imperial Soldier.

Radiant quests

7 radiant quests can send you here: Aera the Devout's missing amulet (Beyond Skyrim), Bounty: Bandit Boss (Beyond Skyrim), Return Serulius' journal (Beyond Skyrim), Azra's Staffs (Dragonborn), Like a Bad Septim (Less Generic Housecarls), Kill Some Bandits (Missives), Recover From a Hideout (Missives).

Lying only here

Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).

From base GTS 118's own records: the winning copy of CYRPlumpRatCampLocation (LCO_Cyrodiil.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.