- Kind
- Mine
- Level
- 1 to 25: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Boss
- Bandit Ringleader
- Added by
- Beyond Skyrim - Bruma 1.6.3
- Last changed by
- Imperial Law
Enemies here
136 enemy types: 136 people. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit Chief (64), Bandit (10), Conqueror Berserker (4), Marauder Champion (4), Bandit Archer (3), Bandit Champion (3), Bandit Witchhunter (3), Conqueror Agent (3), Conqueror Archer (3), Conqueror Champion (3), Conqueror Witchhunter (3), Highwayman Archer (3).
And 102 more
Highwayman Champion (3), Highwayman Witchhunter (3), Marauder Agent (3), Marauder Archer (3), Marauder Witchhunter (3), Outlaw Archer (3), Outlaw Champion (3), Outlaw Witchhunter (3), Pillager Agent (3), Pillager Archer (3), Pillager Champion (3), Pillager Witchhunter (3), Plunderer Agent (3), Plunderer Archer (3), Plunderer Champion (3), Plunderer Witchhunter (3), Raider Agent (3), Raider Archer (3), Raider Champion (3), Raider Witchhunter (3), Ravager Agent (3), Ravager Archer (3), Ravager Champion (3), Ravager Witchhunter (3), Thug Archer (3), Thug Champion (3), Thug Witchhunter (3), Bandit Battlemage (2), Bandit Berserker (2), Bandit Mage (2), Bandit Scout (2), Bandit Sorcerer (2), Bandit Spellsword (2), Conqueror Battlemage (2), Conqueror Mage (2), Conqueror Nightblade (2), Conqueror Scout (2), Conqueror Sorcerer (2), Conqueror Spellsword (2), Highwayman Battlemage (2), Highwayman Berserker (2), Highwayman Mage (2), Highwayman Scout (2), Highwayman Sorcerer (2), Highwayman Spellsword (2), Marauder Battlemage (2), Marauder Berserker (2), Marauder Mage (2), Marauder Nightblade (2), Marauder Scout (2), Marauder Sorcerer (2), Marauder Spellsword (2), Outlaw Battlemage (2), Outlaw Berserker (2), Outlaw Mage (2), Outlaw Scout (2), Outlaw Sorcerer (2), Outlaw Spellsword (2), Pillager Battlemage (2), Pillager Berserker (2), Pillager Mage (2), Pillager Nightblade (2), Pillager Scout (2), Pillager Sorcerer (2), Pillager Spellsword (2), Plunderer Battlemage (2), Plunderer Berserker (2), Plunderer Mage (2), Plunderer Nightblade (2), Plunderer Scout (2), Plunderer Sorcerer (2), Plunderer Spellsword (2), Raider Battlemage (2), Raider Berserker (2), Raider Mage (2), Raider Nightblade (2), Raider Scout (2), Raider Sorcerer (2), Raider Spellsword (2), Ravager Battlemage (2), Ravager Berserker (2), Ravager Mage (2), Ravager Nightblade (2), Ravager Scout (2), Ravager Sorcerer (2), Ravager Spellsword (2), Thug Battlemage (2), Thug Berserker (2), Thug Mage (2), Thug Scout (2), Thug Sorcerer (2), Thug Spellsword (2), Bandit Barbarian (1), Conqueror Barbarian (1), Highwayman Barbarian (1), Marauder Barbarian (1), Outlaw Barbarian (1), Pillager Barbarian (1), Plunderer Barbarian (1), Raider Barbarian (1), Ravager Barbarian (1), Thug Barbarian (1).
Can come later: these start switched off, until a quest or an event brings them: Imperial Guard, Bandit, Bandit Scout, Imperial Soldier, Bandit Berserker, Bandit Vanguard, Bandit Warrior, Conqueror Berserker, Conqueror Nightblade, Conqueror Scout, Conqueror Vanguard, Conqueror Warrior, Highwayman Berserker, Highwayman Scout, Highwayman Vanguard, Highwayman Warrior, Marauder Berserker, Marauder Nightblade, Marauder Scout, Marauder Vanguard, Marauder Warrior, Outlaw Berserker, Outlaw Scout, Outlaw Vanguard, Outlaw Warrior, Pillager Berserker, Pillager Nightblade, Pillager Scout, Pillager Vanguard, Pillager Warrior, Plunderer Berserker, Plunderer Nightblade, Plunderer Scout, Plunderer Vanguard, Plunderer Warrior, Raider Berserker, Raider Nightblade, Raider Scout, Raider Vanguard, Raider Warrior, Ravager Berserker, Ravager Nightblade, Ravager Scout, Ravager Vanguard, Ravager Warrior, Thug Berserker, Thug Scout, Thug Vanguard, Thug Warrior.
Radiant quests
12 radiant quests can send you here: Aera the Devout's missing amulet (Beyond Skyrim), Bounty: Bandit Boss (Beyond Skyrim), Gort's Generic Fetch Quest (Beyond Skyrim), Return Serulius' journal (Beyond Skyrim), Ancient Technology (Dawnguard), Hunting the Monster (Dawnguard), Lost Relic (Dawnguard), Preemptive Strike (Dawnguard), Azra's Staffs (Dragonborn), Like a Bad Septim (Less Generic Housecarls), Kill Some Bandits (Missives), Recover From a Hideout (Missives).
Quests that take you here
Bounty Hunter (Bruma)Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
From base GTS 118's own records: the winning copy of CYRPlunderedMineLocation (LCO_Cyrodiil.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.