Gate To SovngardeCommunity Companion
Revision 118

PlaceWarlock lairWhiterun (hold)

Rannveig's Fast

3 items found only here

Open it on the map
Kind
Warlock lair
In
Whiterun (hold), Tamriel
Level
20 to 60: it follows yours within that
Resets?
No: once cleared, what you killed and took stays gone
Boss
Sild the Warlock
Added by
Skyrim
Last changed by
Lawbringer - Guardsman

Enemies here

74 enemy types: 74 people. Each links to its strength, resistances and what it carries.

Placed here: Subjugated Ghost ×7, Ghost Adventurer.

Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Bandit (8), Bandit Barbarian (7), Bandit Berserker (7), Bandit Champion (7), Bandit Scout (7), Bandit Spellsword (7), Bandit Vanguard (7), Bandit Warrior (7), Highwayman Barbarian (7), Highwayman Berserker (7), Highwayman Champion (7), Highwayman Scout (7).

And 50 more

Highwayman Spellsword (7), Highwayman Vanguard (7), Highwayman Warrior (7), Marauder Barbarian (7), Marauder Berserker (7), Marauder Champion (7), Marauder Scout (7), Marauder Spellsword (7), Marauder Vanguard (7), Marauder Warrior (7), Outlaw Barbarian (7), Outlaw Berserker (7), Outlaw Champion (7), Outlaw Scout (7), Outlaw Spellsword (7), Outlaw Vanguard (7), Outlaw Warrior (7), Pillager Barbarian (7), Pillager Berserker (7), Pillager Champion (7), Pillager Scout (7), Pillager Spellsword (7), Pillager Vanguard (7), Pillager Warrior (7), Plunderer Barbarian (7), Plunderer Berserker (7), Plunderer Champion (7), Plunderer Scout (7), Plunderer Spellsword (7), Plunderer Vanguard (7), Plunderer Warrior (7), Thug Barbarian (7), Thug Berserker (7), Thug Champion (7), Thug Scout (7), Thug Spellsword (7), Thug Vanguard (7), Thug Warrior (7), Apprentice Fire Mage (2), Fire Mage (2), Fire Mage Adept (2), Fire Wizard (2), Pyromancer (2), Bandit Archer (1), Highwayman Archer (1), Marauder Archer (1), Outlaw Archer (1), Plunderer Archer (1), Thug Archer (1), Wizard (1).

Can come later: these start switched off, until a quest or an event brings them: Imperial Soldier, Bandit, Bandit Scout, Wizard, Outlaw Archer, Outlaw Scout, Stormcloak Soldier, Apprentice Fire Mage, Apprentice Ice Mage, Imperial Archer, Imperial Wizard, Stormcloak Archer, Stormcloak Mage, Alchemist, Novice Conjurer, Priestess of Arkay.

Radiant quests

11 radiant quests can send you here: Amulets of Night Power (Dawnguard), Hunting the Monster (Dawnguard), Preemptive Strike (Dawnguard), Protecting the Bloodline (Dawnguard), Rescue (Dawnguard), Rings of Blood Magic (Dawnguard), Arniel's Endeavor (The College of Winterhold), Rescue Mission (The Companions), Bounty: Summoner (VIGILANT), The Best of Intentions (Why I Came to Skyrim), The Last Lesson (Why I Came to Skyrim).

What's here

Word walls

Shrines

Unusual gems

Skill books

Spell tomes

Alchemy labs: 1 here

Cooking pots and spits: 1 here

Quests that take you here

No Stone Unturned The Unquiet Dead

Lying only here

Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).

From base GTS 118's own records: the winning copy of RannveigsFastLocation (LCO_RannveigsFast.esp). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. Boss: who the place's own record marks as its boss (one picked by level has no name of its own and isn't shown). People: where the game places them as a game starts; they walk about.