- Kind
- Dungeon
- Level
- At least 15: it follows yours within that
- Resets?
- Yes: after 10 days away, or 30 days once cleared
- Added by
- ccbgssse067-daedinv.esm
Enemies here
20 enemy types: 11 undead, 9 people. Each links to its strength, resistances and what it carries.
Placed here: Ayleid Pelinaga ×8, Ayleid adonai-Pelinaga.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Draugr (11), Draugr Bane (11), Draugr Deathlord (11), Draugr Scourge (11), Draugr Wight (11), Restless Draugr (11), Draugr Revenant (7), Savage Draugr (7), Hulking Draugr (5), Bandit (1), Bandit Champion (1), Highwayman Champion (1).
And 4 more
Marauder Champion (1), Outlaw Champion (1), Plunderer Champion (1), Thug Champion (1).
Can come later: these start switched off, until a quest or an event brings them: Vigil Enforcer, Vigilant of Stendarr, Ayleid Pelinaga, Draugr, Draugr Bane, Draugr Deathlord, Draugr Revenant, Draugr Scourge, Draugr Wight, Hulking Draugr, Restless Draugr, Savage Draugr.
What's here
Iron ore veins: 7 here
Quicksilver ore veins: 3 here
People (1)
- Sune Buys and sells animal parts, hides and raw food
Quests that take you here
The CauseLying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Elemental Shard - Nen Odds and ends
From base GTS 118's own records: the winning copy of ccBGSSSE067_MythicDawnRedScarCavernLocation (unofficial the cause patch.esl). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.