- Kind
- Building
- Level
- Up to 25: it follows yours within that
- Resets?
- No: once cleared, what you killed and took stays gone
- Added by
- Beyond Skyrim - Bruma 1.6.3
Enemies here
1 enemy type: 1 animal. Each links to its strength, resistances and what it carries.
Leveled ones: some enemies here are stand-ins the game fills when the area loads, each from a list, by your level. They can turn into these; the number is how many stand-ins here can give it, the most widespread first: Mudcrab (15).
People (1)
Lying only here
Items placed in the world here and nowhere else (some can also be bought, made or looted: their pages say).
- Note Book
- Clasomo's Stormblade Sword
In Jay's changelog
What Jay's changelog for GTS says about it, newest revision first. A later revision can have changed it again; the rest of this page is what base GTS does now.
- V117 If I fits, I sits: Inigo can now relax at the Riverside Shack home, thanks to Pigeon. If there are other locations where he should be able to chill like the good khajiit he is, let us know and we can add another exception.
- V68 Terrain Seams, be gone!: Terrain seams and slightly floating objects all over the map, especially on the way to Windhelm, around Riverside Shack.
- V62 If You Knew About This, Go to Gamer Jail: Riverside Shack had a "cheat chest" giving you all the materials needed to build the shack. Right under my nose! Unbelievable. This is disabled now, sorry!
From base GTS 118's own records: the winning copy of CYRRiversideShackLocation (BSHeartland.esm). Level: the place's encounter zone, as the records set it. The game sets a place's level from yours, kept between its lowest and highest; GTS's Encounter Zones Unlocked keeps it following you rather than fixed at your first visit. People: where the game places them as a game starts; they walk about.